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NAME

       OgreXMLConverter - converts data between XML and Ogre binary formats

SYNOPSIS

       OgreXMLConverter
       [-i] [-e] [-l lodlevels] [-d loddist] [[-p lodpercent][-f lodnumtris]] sourcefile [destfile]

DESCRIPTION

       OgreXMLConverter converts data between XML and Ogre binary formats.

OPTIONS

       A summary of options is included below.

       -i     Interactive mode - prompt for options

       -e     DON’T generate edge lists (for stencil shadows)

       -r     DON’T reorganise vertex buffers to OGRE recommended format

       -t     Generate tangents (for normal mapping)

       The following options are only applicable when converting XML to Mesh:

       -l lodlevels
              Number of LOD levels

       -d loddist
              Distance increment to reduce LOD

       -p lodpercent
              Percentage triangle reduction amount per LOD

       -f lodnumtris
              Fixed vertex reduction per LOD

       sourcefile
              Name of the file to convert

       destfile
              Optional  name  of  file  to write to. If you don’t specify this
              OGRE works it out through the extension and the XML contents  if
              the  source  is  XML.  For  example  test.mesh becomes test.xml,
              test.xml becomes test.mesh if the XML document  root  is  <mesh>
              etc.

AUTHOR

       This manual page was written by Moritz Muehlenhoff <jmm@inutil.org> for
       the Debian GNU/Linux system, but may be used by others.

                                 Nov 17, 2004