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NAME

       3ds2mgf - Autodesk 3D Studio to Raytracer file Translator

SYNOPSIS

       3ds2mgf inputfile[.3ds] [outputfile] [options]

DESCRIPTION

       -snnn        - Smooth triangles with angles < nnn

       -l<filename> - Specifies native material library

       -a<filename> - Use animation information in specified file

       -fnnn        - Generate frame nnn of animation

       -x<object>   - Exclude this object from conversion

       -b<object>   - Convert this object as a box

       +i, -i       - Turn internal bounding on or off

       +v, -v       - Turn verbose status messages on or off

       -op          - Output to POV-Ray 2.0 format

       -op1         - Output to POV-Ray 1.0 format

       -ov          - Output to Vivid format

       -ol          - Output to poLyray format

       -om          - Output to MGF

       -or          - Output to RAW triangle format

       ex. /usr/bin/3ds2mgf birdshow +v -lmaterials.inc

SEE ALSO

       mgf2inv(1), mgf2meta(1), mgf2rad(1), mgfilt(1)