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NAME

       asylum - a surreal platform shooting game

SYNOPSIS

       asylum

DESCRIPTION

       Young  Sigmund  has  a  few  problems.   To help him resolve his mental
       instability, you must enter the surreal world of  his  inner  mind  and
       shut down the malfunctioning brain cells.

HOW TO PLAY

       The  game  revolves  around  shooting  anything which moves, collecting
       anything which doesn’t move, and, most importantly, finding your way to
       each  of  the  eight pulsating neurons scattered throughout the immense
       map.  Use Z, X, ; and .  to move and Enter to fire, or remap  the  keys
       to something you like better.

       The   one  game  feature  which  does  merit  explicit  instruction  is
       teleporting.  In the first level  ("Ego")  the  teleporters  look  like
       candelabra.   To use a teleporter, stand in its centre and press "down"
       (that’s .  with the default key settings).

SEE ALSO

       The game’s web site 〈http://sdl-asylum.sourceforge.net/

AUTHOR

       The original Acorn Archimedes game was created by Andy Southgate.  This
       version is a port by Hugh Robinson.

                                  2008-10-26                         asylum(6)