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NAME

       update_dialog  -  Low level function to update a dialog player. Allegro
       game programming library.

SYNOPSIS

       #include <allegro.h>

       int update_dialog(DIALOG_PLAYER *player);

DESCRIPTION

       Updates the status  of  a  dialog  object  returned  by  init_dialog().
       Returns  TRUE  if  the  dialog  is  still  active,  or  FALSE if it has
       terminated. Upon a return value of FALSE, it is up to  you  whether  to
       call  shutdown_dialog()  or  to  continue  execution.  The  object that
       requested the exit can be determined from the player->obj field.

SEE ALSO

       init_dialog(3alleg)