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NAME

       need_uconvert - Tells if a string requires encoding conversion. Allegro
       game programming library.

SYNOPSIS

       #include <allegro.h>

       int need_uconvert(const char *s, int type, int newtype);

DESCRIPTION

       Given a pointer to a string (`s'), a description of  the  type  of  the
       string  (`type'),  and  the  type that you would like this string to be
       converted  into  (`newtype'),  this  function  tells  you  whether  any
       conversion  is  required.  No  conversion  will be needed if `type' and
       `newtype' are the same, or if one type is ASCII, the  other  is  UTF-8,
       and  the  string  contains  only  character  values less than 128. As a
       convenience shortcut, you can pass the value U_CURRENT as either of the
       type   parameters,  to  represent  whatever  text  encoding  format  is
       currently selected. Example:

          if (need_uconvert(text, U_UTF8, U_CURRENT)) {
             /* conversion is required */
          }

RETURN VALUE

       Returns non-zero if any conversion is required or zero otherwise.

SEE ALSO

       set_uformat(3alleg),     get_uformat(3alleg),      do_uconvert(3alleg),
       uconvert(3alleg)