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NAME

       makeacol,  makeacol_depth - Converts RGBA colors into display dependent
       pixel formats. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       int makeacol(int r, int g, int b, int a);

       int makeacol_depth(int color_depth, int r, int g, int b, int a);

DESCRIPTION

       Convert RGBA colors into display dependent pixel formats.  In  anything
       less  than  a  32-bit  mode, these are the same as calling makecol() or
       makecol_depth(), but by using these routines it is possible  to  create
       32-bit  color values that contain a true 8 bit alpha channel along with
       the red, green, and blue components. You should only  use  RGBA  format
       colors  as  the input to draw_trans_sprite() or draw_trans_rle_sprite()
       after calling set_alpha_blender(), rather than drawing them directly to
       the screen.

RETURN VALUE

       Returns the requested RGBA quadruplet.

SEE ALSO

       makecol(3alleg),    makecol_depth(3alleg),   set_alpha_blender(3alleg),
       set_write_alpha_blender(3alleg)