get_transformation_matrix_f - Floating point version of
get_transformation_matrix(). Allegro game programming library.
#include <allegro.h>
void get_transformation_matrix_f(MATRIX_f *m, float scale, float xrot,
yrot, zrot, x, y, z);
Floating point version of get_transformation_matrix().
get_transformation_matrix(3alleg), exzbuf(3alleg)
Allegro version 4.get_transformation_matrix_f(3alleg)