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NAME

       get_desktop_resolution - Finds out the desktop resolution. Allegro game
       programming library.

SYNOPSIS

       #include <allegro.h>

       int get_desktop_resolution(int *width, int *height);

DESCRIPTION

       Finds out the currently selected desktop resolution. You can  use  this
       information   to   avoid  creating  windows  bigger  than  the  current
       resolution.  This is especially important  for  some  windowed  drivers
       which  are  unable  to  create  windows  bigger  than the desktop. Each
       parameter is a pointer to an integer where one dimension of the  screen
       will be stored.

       Under  some  OSes,  switching  to  a  full  screen  graphics  mode  may
       automatically change the desktop resolution. You  have,  therefore,  to
       call  this  function  before  setting  any  graphics  mode  in order to
       retrieve the real desktop resolution. Example:

          int width, height;

          allegro_init();
          ...
          if (get_desktop_resolution(&width, &height) == 0) {
             /* Got the resolution correctly */
          }

RETURN VALUE

       Returns zero on success, or a negative number if  this  information  is
       not available or does not apply, in which case the values stored in the
       variables you provided for `width' and `height' are undefined.

SEE ALSO

       desktop_color_depth(3alleg), set_gfx_mode(3alleg)