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NAME

       get_align_matrix  -  Rotates  a  matrix  to  align  it  along specified
       coordinate vectors. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void get_align_matrix(MATRIX *m, fixed xfront,  yfront,  zfront,  fixed
       xup, fixed yup, fixed zup);

DESCRIPTION

       Rotates  a  matrix so that it is aligned along the specified coordinate
       vectors (they need not be normalized or perpendicular, but the  up  and
       front  must  not  be  equal). A front vector of 0,0,-1 and up vector of
       0,1,0 will return the identity matrix.

SEE ALSO

       apply_matrix(3alleg), get_camera_matrix(3alleg)