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NAME

       fade_in  -  Gradually  fades  the  palette  from  black.  Allegro  game
       programming library.

SYNOPSIS

       #include <allegro.h>

       void fade_in(const PALETTE p, int speed);

DESCRIPTION

       Fades gradually from a black screen to the specified palette. The speed
       is from 1 (the slowest) up to 64 (instantaneous).

       Note  that  this  function  will  block  your game while the fade is in
       effect, and it won't work right visually if you are not  in  an  8  bit
       color depth resolution.

SEE ALSO

       fade_out(3alleg),      fade_from(3alleg),     fade_interpolate(3alleg),
       fade_in_range(3alleg)