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NAME

       d_button_proc  - Dialog procedure implementing a button object. Allegro
       game programming library.

SYNOPSIS

       #include <allegro.h>

       int d_button_proc(int msg, DIALOG *d, int c);

DESCRIPTION

       A button object (the dp field points to the text string).  This  object
       can  be  selected  by  clicking on it with the mouse or by pressing its
       keyboard shortcut. If the D_EXIT flag is set, selecting it  will  close
       the  dialog,  otherwise  it will toggle on and off. Like d_text_proc(),
       ampersands can be used to display the keyboard shortcut of the  button.

SEE ALSO

       excustom(3alleg), exgui(3alleg)