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NAME

       RGB_MAP  -  Stores  an  rgb map to accelerate conversions. Allegro game
       programming library.

SYNOPSIS

       #include <allegro.h>

       typedef struct RGB_MAP

DESCRIPTION

          unsigned char data[32][32][32];

       Read chapter "Converting between color formats" for  a  description  on
       how to obtain/use this structure.

SEE ALSO

       create_rgb_table(3alleg),        ex3d(3alleg),        excolmap(3alleg),
       exrgbhsv(3alleg), exshade(3alleg), extrans(3alleg)