Man Linux: Main Page and Category List

NAME

       POLYTYPE_GCOL  -  Polygon  rendering mode type Allegro game programming
       library.

SYNOPSIS

       #include <allegro.h>

       #define POLYTYPE_GCOL

DESCRIPTION

       A single-color gouraud shaded polygon. The colors for each  vertex  are
       taken  from the `c' value, and interpolated across the polygon. This is
       very fast, but will only  work  in  256-color  modes  if  your  palette
       contains  a  smooth  gradient between the colors. In truecolor modes it
       interprets the color as a packed, display-format value as  produced  by
       the makecol() function.

SEE ALSO

       polygon3d(3alleg),   makecol(3alleg),   ex3d(3alleg),  exscn3d(3alleg),
       exzbuf(3alleg)