COLOR_MAP - Stores a color map to accelerate drawing. Allegro game
programming library.
#include <allegro.h>
typedef struct COLOR_MAP
unsigned char data[PAL_SIZE][PAL_SIZE];
Read chapter "Transparency and patterned drawing", section "256-color
transparency" for a description on how to obtain/use this structure.
color_map(3alleg), ex3d(3alleg), excolmap(3alleg), exlights(3alleg),
exshade(3alleg), extrans(3alleg)