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NAME

       im_buildlut - build a LUT from a set of x/y points

SYNOPSIS

       #include <vips/vips.h>

       int
       im_buildlut( DOUBLEMASK *input, IMAGE *output )

DESCRIPTION

       im_buildlut(3)  constructs  a  LUT,  interpolating a set of x/y points.
       Interpolation is strictly piecewise linear. For example, if  the  input
       is:

         0  0
         128     20
         255     100

       we generate the values:

         index  value

         0   0
         1   0.01
         .. etc. linear interpolation
         128      20
         129      20.5
         .. etc. linear interpolation
         255      100

       (we  don’t  generate  the  index  column, that’s just there to show the
       position in the table)

       The x/y points don’t need to be  sorted:  we  do  that.  You  can  have
       several  Ys:  each becomes a band in the output LUT. X can start at any
       integer value, including negatives.

RETURN VALUE

       -1 on error, otherwise 0

SEE ALSO

       im_invertlut(3), im_identity(3).

COPYRIGHT

       2006, Imperial College

                                   June 2006