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NAME

       gl_scalebox - scale a pixmap

SYNOPSIS

       #include <vgagl.h>

       void gl_scalebox(int w1, int h1, void *sdp, int w2, int h2, void *ddp);

DESCRIPTION

       Scale the bitmap of size (w1, h1) at sdp to size (w2, h2) and store  it
       at ddp, which must be a large enough buffer.

       The pixel size of the current graphics context is used.

SEE ALSO

       svgalib(7),   vgagl(7),   svgalib.conf(5),   threedkit(7),   testgl(1),
       gl_copybox(3),    gl_copyboxfromcontext(3),     gl_copyboxtocontext(3),
       gl_getbox(3), gl_putbox(3).

AUTHOR

       This  manual  page  was  edited by Michael Weller <eowmob@exp-math.uni-
       essen.de>. The exact source of the referenced demo as well  as  of  the
       original documentation is unknown.

       It is very likely that both are at least to some extent are due to Harm
       Hanemaayer <H.Hanemaayer@inter.nl.net>.

       Occasionally this might be wrong. I hereby asked to be excused  by  the
       original author and will happily accept any additions or corrections to
       this first version of the svgalib manual.