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       trackballs  -  A  marble game for Linux that is similiar to the classic
       arcade game ’Marble Madness’.


       trackballs [-w, -m] [-e, -l <level>] [-r <width>] ...

         -h  --help         Display this usage information.
         -e  --edit         Start as level editor.
         -l  --level        Start from level.
         -w  --windowed     Run in window (Default is fullscreen)
         -m  --mute         Mute sound.
         -r  --resolution   Set resolution to 640, 800 or 1024
         -s  --sensitivity  Mouse sensitivity, default 1.0
         -f  --fps          Displays framerate

       The last 5 options are all but obsolete as these can  now  be  accessed
       through the games menu system.


       Trackballs  is a simple game similar to the classic Atari 1980’s arcade
       game ’Marble Madness’ (later released by Electronic Arts for the  Amiga
       and other platforms).

       By  steering  a  marble  ball  through  a labyrinth filled with vicious
       hammers, pools of acid and other obstacles the player collects  points.
       When  the  ball  reaches the destination it continues to the next, more
       difficult track - unless the time runs out.

       It should be noted that this game is _not_ intended to be a replica  of
       Marble  Madness but rather merely inspired by it. For instance the game
       uses 3D graphics even though the original game had no real use for  it.
       Also  we  aim  at  making  the  game highly configurable by a scripting
       extension (Guile) and provide a  simple  editor  by  which  new  levels
       easily can be created.


       Binary:                  /usr/games/trackballs
       Shared files directory:  /usr/share/games/trackballs/
       Settings directory:      ~/.trackballs/


              Specifies the directory where the guile files are


       To run this program the standard way type:


       Alternativly you edit a level using this command:

           trackballs -e steep

       Alternativly you can test a level with:

           trackballs -l steep


       Mathias Broxvall <>


       Music and UI Graphics - Dietrich Radel <>
       Sound Effects - Benoît Rouits <>

       Mandrake - Guillaume Bedot <>
       Debian - Ari Pollak <>