NAME
tenmado - hard-core shoot ’em up game in blue-or-red world
SYNOPSIS
tenmado [ --dump stage ] [ --full-screen ] [ --help ] [ --slow ] [
--stage stage ] [ --undump stage ] [ --undump-default ] [ --version ]
DESCRIPTION
tenmado is a vertically scrolling, late 1990s style (that is, a massive
number of enemy shots against a smaller-than-it-looks spaceship) shoot
’em up game. A very accurate collision detection makes it a game of
dexterity. If something looks like a triangle, it is a triangle, not a
rectangle of similar size.
However, surviving is only 20% of the game. The main feature of
tenmado is the "color chain bonus". You can get a very big score
(about 100 times bigger than a normal enemy-destruction point) by
destroying enemies of the same color successively. It is easy or
difficult depending on how greedy you are.
In the game, use cursor keys to move, press space key to shoot (auto-
repeat). A joystick is also available for move and shoot. Note that
you must plug the joystick before you invoke tenmado. For more
information, see the tutorial demo by choosing it from the menu in the
title. Also check the README file which can be found at
/usr/share/doc/tenmado/README .
OPTIONS
--dump stage
Write high score data to standard output and exit. Usually you
save the output in a file and later use that file as the input
of --undump. stage must be between 0 and 5. stage 0 means
total score. stage 1 -- 5 means each stage score.
--full-screen
Run the game in the full screen mode.
--help Print a help message and exit.
--slow Run the game at the half speed. Technically, the length
of waiting between each frame is doubled. This slows
down everything in the game, including your ship. The
idea is to study the enemy formations for a later (normal
speed) play. The animation may be rough because this
option gives you only about 16 fps. You can’t enter the
high score lists with this option.
--stage stage
Start the game at the specified stage. stage must be
between 1 and 5. Note that you can play only one stage
(the specified one) and you can’t enter the high score
lists.
--undump stage
Read high score data from standard input, save them and
exit. The input is usually the output of --dump. stage
must be between 0 and 5. stage 0 means total score.
stage 1 -- 5 means each stage score. Only the superuser
may use this option.
--undump-default
If at least one high score list is empty, read the
default high score data, save them and exit. If not, do
nothing. The main purpose of this option is to create
high score database files at installation time so that
you can set their permission.
--version
Print version information, license information and the
disclaimer, then exit.
BUGS
Please report any bugs you find to Oohara Yuuma
<oohara@libra.interq.or.jp>.
AUTHOR
Oohara Yuuma <oohara@libra.interq.or.jp>