NAME
supertux2 - preview release of SuperTux Milestone 2, a classic style 2D
platform game
SYNOPSIS
supertux2 [options]
supertux2 [options] level.stl
supertux2 [options] worldmap.stwm
DESCRIPTION
SuperTux is a classic style 2D platform game. Run and jump through
multiple worlds, fighting off enemies by jumping on them, bumping them
from below or tossing objects at them, grabbing power-ups and other
stuff on the way.
OPTIONS
These programs follow the usual GNU command line syntax, with long
options starting with two dashes (‘-’). A summary of options is
included below.
-f, --fullscreen
Run in fullscreen mode
-w, --window
Run in window mode
-g, --geometry WIDTHxHEIGHT
Run SuperTux in given resolution (eg. -g 800x600)
-a, --aspect WIDTH:HEIGHT
Run SuperTux with given aspect ratio (eg. -a 4:3)
-d, --default
Reset video settings to default values (-g 800x600 -a auto -w)
--renderer RENDERER
Render the game using the specified video renderer. Valid values
are sdl, opengl, and auto (the default).
--disable-sfx
Disable sound effects
--disable-music
Disable music
--help Show this help message
--version
Display SuperTux version and quit
--console
Enable ingame scripting console
--noconsole
Disable ingame scripting console
--show-fps
Display framerate in levels
--no-show-fps
Do not display framerate in levels
--record-demo FILE LEVEL
Record a demo to FILE
--play-demo FILE LEVEL
Play a recorded demo
ENVIRONMENT
SUPERTUX_LANG
Overrides locale detection and forces locale to given value,
e.g. "de_DE".
FILES
~/.supertux2
Contains configuration and savegames. Also acts as an overlay
of the SuperTux game data path: Files placed here, as well as
contents of Zip archives in this directory, will override or
supplement game data files.
EXAMPLES
To play level /tmp/mylevel.stl in a window of size 800x600, run the
program like this:
supertux2 --window --geometry 800x600 /tmp/mylevel.stl
To play a previously recorded demo /tmp/mylevel.demo of level
/tmp/mylevel.stl, run SuperTux like this:
supertux2 --play-demo /tmp/mylevel.demo /tmp/mylevel.stl
Custom-made levels can be conveniently stored in the overlay data
folder.
~/.supertux2/levels/sample_collection/level01.stl
(supertux-level
(version 2)
(name (_ "Sample Level"))
(author "Myself")
...
Make sure to also create an "info" file, so the collection will be
recognized by SuperTux.
~/.supertux2/levels/sample_collection/info
;SuperTux-Level-Subset
(supertux-level-subset
(title "Sample Collection")
(description "")
)
For easier distribution, the level collection can be bundled in a Zip
archive.
~/.supertux2/sample_collection.zip
levels/sample_collection/info
levels/sample_collection/level01.stl
...
BUGS
This is a development version, so expect plenty of bugs.
AUTHOR
This manual page was written by the SuperTux Devel Team and is placed
in the public domain.