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       stormbaancoureur - simulated obstacle course for automobiles


       stormbaancoureur [options]


       Your  objective  is to drive your car along an obstacle course. Success
       depends on total control of the car. If you want to master it,  try  to
       have the laws of physics work with you, not against you.


       stormbaancoureur accepts the standard glutInit options for your system.

       The X Window System specific options parsed by glutInit are as follows:

       -display DISPLAY
                  Specify  the  X  server to connect to. If not specified, the
              value of the DISPLAY environment variable is used.

       -geometry W x H + X + Y
              Determines where window’s should be created on the  screen.  The
              parameter  following -geometry should be formatted as a standard
              X geometry specification. The effect of using this option is  to
              change the GLUT initial size and initial position the same as if
              glutInitWindowSize   or   glutInitWindowPosition   were   called

              Requests all top-level windows be created in an iconic state.

              Force the use of indirect OpenGL rendering contexts.

              Force  the  use of direct OpenGL rendering contexts (not all GLX
              implementations support  direct  rendering  contexts).  A  fatal
              error  is  generated if direct rendering is not supported by the
              OpenGL implementation.

              If neither -indirect or -direct are used to force  a  particular
              behavior,  GLUT will attempt to use direct rendering if possible
              and otherwise fallback to indirect rendering.

              After processing callbacks and/or events, check if there are any
              OpenGL  errors  by  calling glGetError. If an error is reported,
              print  out  a  warning  by  looking  up  the  error  code   with
              gluErrorString.  Using  this  option  is  helpful  in  detecting
              OpenGL run-time errors.

       -sync  Enable synchronous X protocol transactions. This option makes it
              easier to track down potential   X protocol errors.

       Debian-specific options:

              Run the game in fullscreen mode

              Run the game inside a window


       You    can    find    more    about   the   game   on   its   homepage:


       The game has been written by Bram Stolk, and is distributed  under  the
       GNU  General  Public  License,  either version 2 of the License, or (at
       your option) any later version.

                                                          Stormbaan Coureur(6)