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       snowballz - fun RTS game featuring snowball fights with penguins




       Take  command  of  your  army  of  penguins  as  you blaze your path to

       March through snow laden forests to conqueror new  frontiers  and  grow
       your  small army. Ambush enemy lines with blasts of freezing snowballs.
       But don’t neglect your home, invaders  are  just  over  the  next  snow

       Gather  fish for your cold penguins to munch on as they warm up in your
       cozy igloo.

       It’s a snowy world you don’t want to miss!


       You will need to make sure that you have all of these  items  installed
       on  your  system.  If  you  use  linux  most  of  these will be in your
       distribution’s repository.

         * Python 2.4
         * pygame
         * PyOpenGL
         * Numeric
         * PIL


       You can control snowballers (not workers) by selecting them  (ether  by
       clicking  on  them  or  dragging  a  select  box around them) and right
       clicking to tell them to do something.

       Left click to select, right click to perform an action.  If  you  right
       click  somewhere,  they will move and stay there until they get cold or
       you tell them to go somewhere else. Snowballers  that  don’t  have  any
       orders  (they  are  cleared when they get cold), will walk around their
       home igloo. Penguins get cold when hit by snowballs.

       To disband your units (make them  go  stray  around  their  igloos)  by
       pressing  the  **o** key. You can also make your penguins run somewhere
       without stopping to throw at enemies  by  middle  clicking  instead  of
       right clicking.

       You  can  move  the  screen  around by using the arrow keys or **aswd**
       keys. Hold down on space to bring up a nice big minimap.

       Zoom in and out with the page-up and page-down keys. Note that for  now
       it might be a little slow when zoomed out!


       To  send  a  chat  message, first press enter to bring up the chat box.
       Once up, simply type your message and press enter again.  Your  message
       will  be  sent to everyone! If you want to send to just one person, you
       can type::

        >playername Hi playername! This is a privet message!

       playername being the name of the person you want to send a chat message

       There  is  tab completeion too! So you can type ">" then hit TAB to see
       all players that you can send a privet chat to.  Two  useful  shortcuts
       you  can use are the "," and "." keys. Press the period when you aren’t
       in chatmode and it will bring up the chatbox to send a message  to  the
       last  person that sent a privet chat to you. The "," works the same way
       except to the last person you sent a privet chat to.

       If you ever have a bunch of chats on your screen that you just want  to
       get rid of, you can press the **c** key to clear them all.


       If  you  tell a snowballer to move to an enemy igloo (by right clicking
       on it), it will run without stopping until it gets into it. If you  can
       hold  the  enemy igloo for 30 seconds, it, the region, and all penguins
       belonging to the igloo will become yours.

       Be carefull though, if an enemy snowballer enters  the  igloo  you  are
       taking  over,  your penguin will be shown the door with a cold snowball
       in his face.

       Penguins (on ether side) can not exit an igloo that is in the middle of
       a takeover.

       When an igloo is being taken over, the penguins belonging to that igloo
       will go bananas. The workers will just run around in a  panic  and  the
       snowballers  will  rush to try to save it in time not listening to your
       orders. (actually, the workers don’t do that yet, but they will!)

       On the bottom right corner of igloos  there  is  a  marker  designating
       which player that igloo belongs to. When an igloo is in jeopardy (being
       taken over), that marker turns multicolored.


       When a penguin gets cold from being hit with  too  many  snowballs,  it
       will run madly back to it’s home igloo (you won’t be able to control it
       again until it’s warm). Once back in it’s igloo, it can take up  to  40
       seconds  to get warmed up (depending on how cold it was when going in)!
       It also requires a fish before it will go back out if it’s  warmth  was
       below a certain level (your workers will automatically gather fish).

       If  you  tell a snowballer to enter one of your igloos (again, by right
       clicking on it), it will enter  it.  Immediately  after  entering,  the
       igloo  you  told  it to go to becomes it’s home igloo. If it is all the
       way warm, it will exit immediately. Otherwise it will stay for a  snack
       and warm up.


       In  the  game you will come across two different types of land; Ice and
       snow. Really the only difference between the two  is  that  snowballers
       can only create snowballs on snow (not ice).

       Try  to  catch your enemy on the the ice with your snowballers standing
       on the snow. If you can, you’ll cream ’em!


       When one of your penguins enters their igloo and is only a  little  bit
       cold,  they  won’t  eat  a fish but will still get warm. The colder the
       penguin, the longer they take to warm up!

       You can gain a strategic advantage in a snowball fight if your penguins
       are  among  some  trees while your opponents aren’t. Snowballs that hit
       trees have no effect on surrounding penguins.

       Normally, a snowball that lands next to a penguin  brings  it’s  warmth
       down just a little while a direct hit will bring it down a lot. If your
       penguins get close enough to their enemy, they are much more  accurate!

       One  mean  strategy  you  can  use  against your opponent when they are
       between your army and their own igloo is to send one of  your  penguins
       into  their igloo. This will make your penguin run without stop towards
       their igloo distracting the enemy. This will give  your  snowballers  a
       chance to get a handle on the situation. If your snowballer does manage
       to get into their igloo, all of their snowballers will panic  and  race
       to it, and stop throwing their snowballs!


       The game has been developed by:

         * Joey Marshall <>
           - lead programmer
           - designer
           - gfx

         * Matthew Marshall <>
           - programming
           - networking

       This  man  page  has  been  made by Miriam Ruiz <>,
       based in the README file that comes along with the game.


       You can find more information at

                                   June 2007                      SnowballZ(6)