NAME
COW - manual page for NETREK-CLIENT-COW 3.2.7
SYNOPSIS
netrek-client-cow [options] [display-name]
DESCRIPTION
This is a client for the multi-player game of Netrek.
Netrek is the probably the first video game which can accurately be
described as a "sport." It has more in common with basketball than
with arcade games or Quake. Its vast and expanding array of tactics
and strategies allows for many different play styles; the best players
are the ones who think fastest, not necessarily the ones who twitch
most effectively. It can be enjoyed as a twitch game, since the
dogfighting system is extremely robust, but the things that really set
Netrek apart from other video games are the team and strategic aspects.
Team play is dynamic and varied, with roles constantly changing as the
game state changes. Strategic play is explored in organized league
games; after 6+ years of league play, strategies are still being
invented and refined.
The game itself has existed for many years, and has a solid playerbase,
including some people who have been playing for nearly as long as the
game has existed.
To start the client program, run netrek-client-cow, and a list of
servers should be displayed.
Homepage: http://www.netrek.org
OPTIONS
[-h servername]
Specify a server
[-p port number]
Specify a port to connect to
[-r defaultsfile]
Specify defaults file
[-s socketnum]
Specify listen socket port for manual start
[-G playernum]
Reconnect after ghostbust. Use with -s
[-u] show usage
[-A] character password
[-C] character name
[-i] ignore SIGSEGV and SIGBUS
[-U port]
Specify client UDP or TCP port (useful for some firewalls)
[-o] use old-style binary verification)
[-R] use RSA binary verification
[-P] Log server packets, repeat for increased information
[-c] to just do ck_players on the server
[-f filename]
Record game into ’filename’
[-F filename]
Plays the recorded game from ’filename’
[-l filename]
Record messages into ’filename’
[-m] list servers, using UDP/IP to multiple metaservers
[-M] list servers, using TCP/IP to single metaserver
[-k] list servers from cache generated by -M
[-n] use nearest colors in shared colormap
[-L] upgrade to Latest version (requires running netscape)
[-V] Version info and release notes (requires running netscape)
[-B] submit a Bug report (requires running netscape)
[-v] display client version info
AUTHORS
Partial list of authors Chris Guthrie, Kevin P. Smith, Scott Silvey,
Eric mehlhaff, Kevin Powell, Nick Trown, Jeff Nelson, Kurt Siegl, Lars
Bernhardsson, Nathan Doss, Michael Kantner, Dave Ahn, James Cameron,
and Bob Tanner.
If your name is missing, please contact quozl@us.netrek.org.
REPORTING BUGS
Send mail to netrek-dev@lists.netrek.org ... best if you subscribe
first. Or contact quozl@us.netrek.org directly.
COPYRIGHT
Undetermined. Partial list of copyright notifications from the source
code:
Copyright © 1986 Chris Guthrie
Copyright © 1989 Kevin P. Smith, Scott Silvey
Copyright © 1991 Eric mehlhaff
Copyright © 1993 Kevin Powell, Nick Trown, Jeff Nelson, Kurt Siegl
Copyright © 1993,1996 Lars Bernhardsson
Copyright © 1994 Nathan Doss, Michael Kantner
Please contact me (see Reporting Bugs section) if your name is missing
from this list!
July 2008