NAME
gl-117 - an OpenGL action flight simulator
SYNOPSIS
gl-117 [-dlevel -h -v]
DESCRIPTION
gl-117 is an OpenGL and SDL based action flight simulator written in
ISO C++. Enter the Eagle Squadron and succeed in several challanging
missions leading though different landscapes. Five predefined levels
of video quality and an amount of viewing ranges let you perfectly
adjust the game to the performance of your system. The game provides
joystick and mouse support, sound effects, and music.
OPTIONS
-dlevel
Set the debug level to level in [0..5]. '0' means quiet and will
avoid any output, '1' will log fatal errors causing the program
to crash on stderr, '2' will also print exceptions on stderr,
'3' will add warnings on stdout, '4' prints additional
information (predefined) on stdout, and '5' gives developer
specific messages on stdout.
-h Print a short summary on stdout and then quit immediately.
-v Display the version number of gl-117 and then quit immediately.
CONFIGURATION
gl-117 uses a predefined working directory ".gl-117" in the user's home
directory to load and store all savegame files and read the plain text
configuration files "conf" and "conf.interface". If there are no
config files available, gl-117 will create them using standard
settings. The contents of the files are quite self-explanatory.
DOCUMENTATION
Please look at the gl-117 user manual (gl-117.pdf) for installation
instructions and further gameplay related descriptions.
COPYRIGHT
gl-117 is distributed under the terms of the GPL.
AUTHORS
Thomas A. Drexl (tom.drexl@gmx.de)
27 February 2003