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       armagetronad - a 3D Tron-like high speed game


       armagetronad  [-h,  --help]  [-v, --version] [--doc] [-f, --fullscreen]
       [-w, --window,  --windowed]  [--fastforward]  [--benchmark]  [--record]


       The  rules  are simple: you ride a lightcycle (a kind of motorbike that
       can only turn 90 degrees at a time, leaves a wall behind and cannot  be
       stopped).  Avoid  running  into  a  wall. Make your opponent run into a
       wall.  This idea comes from the 1982 Disney movie "Tron".

       One thing is different than in other Tron clones: you  can  accelerate.
       However, there is a catch. The only way to accelerate is to drive close
       to player walls. This allows for some interesting tactics.  Every  time
       you  make a turn, you lose 5% of your speed -- so don’t be too nervous,
       speed is your only resource against other players!

       First thing you shold do is go into the "Player Menu" to set your  name
       and  your  keyboard  and  mouse  configuration. Then, go into the "Game
       Menu" and start a single player game against one AI opponent (the  game
       mode  does not really matter here). Then, get some friends together and
       try the multiplayer modes!

       SHIFT-ESC is the "boss key" and quits Armagetron as fast as possible.


       -h, --help
                 Show help message.

       -v, --version
                 Print version number.

       --doc     Print documentation for all console commands. These are  also
                 configuration settings for config files.

       -f --fullscreen
                 Start in fullscreen mode.

       -w --window, --windowed
                 Start in windowed mode.

       --fastforward TIME
                 Lets time run very fast until the given time is reached.

                 Renders frames as they were recorded.

       --record FILENAME
                 Creates a DEBUG recording while running.

       --playback FILENAME
                 Plays back a DEBUG recording.


       Armagetron  Advanced  is  documented  fully  by the provided HTML docs,
       found under /usr/share/doc/armagetronad-common/html/.


       Armagetron    Advanced    was    written    by    Manuel    Moos    <z->  and  the  Armagetron  Advanced  development

       This manual page was adapted from the original HTML version by  Marcelo
       E.   Magallon   <>,   (and   later  Christine  Spang
       <>) for the Debian GNU/Linux system (but may  be  used  by

                               February 07, 2007