NAME
SearchAndRescue - Air rescue flight simulator
SYNTAX
SearchAndRescue [options] [GUI_options]
DESCRIPTION
Helicopter based search and rescue flight simulator. Pilot a variety
of user editable rescue aircraft through customizeable missions and
rescue victims in distress. Uses OpenGL and glX for graphics, and for
sound Ylib (deprecated as obsolete), SDL and SDL_Mixer (optional) and
libjsw for joystick support (not available on all platforms).
OPTIONS
--config <file>
Load configuration from <file>.
--rcfile
Same as --config.
-f Same as --config.
--control <type>
Specify which controller to use at start up. <type> can be
keyboard (default) or joystick.
-c Same as --control.
--hardware_rendering
Use direct hardware rendering (default).
--software_rendering
Use software rendering instead of direct hardware rendering.
--full_menu_redraw
Always perform full (not partial) menu redraws (slow but
required for certain accelerated video cards).
--display <address>
Specifies display address (UNIX/X version only).
--font <name>
Specifies the default font to use on GUI related outputs. Refer
to your GUI manual for the proper font name formats.
--geometry <WxH+X+Y>
Specifies the geometry of the toplevel window, example
"--geometry 640x480+100+120" to make the window 640 by 480
pixels in size and at coordinate position 100,120 (relative to
the root window/desktop).
--fullscreen
Specifies to switch to full screen on startup, use this if and
only if your GUI does not support manual switching to full
screen. You may need to specify the --geometry argument to
specify the size of the full screen resolution.
--aspect_offset <coeff>
Specifies a floating coefficient value to be applied to screen
aspect calculations, example a value of -0.2 when your screen is
800 by 600 then the aspect would be 800/600 + (-0.2) = 1.333 -
0.2 = 1.133.
--recorder <address>
Specifies recorder address (UNIX/Y version only).
--nosound
Do not connect to sound server at startup (overrides the value
set in the configuration).
--nomenubg
No menu background images (speeds up the redrawing when in the
menus).
--console_quiet
Do not print routine messages to stdout.
--runtime_debug
Print debugging runtime detection of various resources to
stdout. This may help detect points of failure or crash during
startup or exiting.
--internal_debug
Print debugging of internal runtime information (messy and
terse) to stdout. This will only print debugging information
about internal resources belonging to the program.
--help Prints (this) help screen and exits.
--version
Prints version information and exits.
FILES
/usr/shared/icons/SearchAndRescue.xpm
Default desktop icon for this program.
$HOME/.SearchAndRescue/SearchAndRescue.ini
Local configuration file.
/usr/share/games/searchandrescue/
Data directory for this program’s proprietery data files.
/usr/share/games/searchandrescue/human.ini
Preset values list for humanoid objects.
/usr/share/games/searchandrescue/music.ini
List of music file referances for corresponding situations.
/usr/share/games/searchandrescue/textures.ini
List of default textures to be loaded during simulation.
/usr/share/games/searchandrescue/weather.ini
Preset weather values for a list of defined weather conditions.
ENVIRONMENT VARIABLES
SEARCHANDRESCUE_DATA Specifies alternate global data directory for this
program.
DISPLAY
Specifies the address to the X display.
HOME Specifies the home directory.
MESA_GAMMA
Specifies the gamma value, used only on software rendering with
the Mesa3D library.
EXAMPLES
To run this program the standard way, type:
# SearchAndRescue &
To run in full screen mode at 640x480 resolution, type:
# SearchAndRescue --geometry "640x480" --fullscreen &
To specify the geometry and force software rendering, type:
# SearchAndRescue --geometry "640x480+240+350" --software_rendering &
KEYBOARD
General keys (can be used anywhere):
CTRL + F11
Toggles between full screen and windowed modes.
CTRL + ]
Increase resolution to the next step.
CTRL + [
Decrease resolution to the previous step.
CTRL + C
Screen shot. Saved as sar1.tga, sar2.tga, etc in directory from
which SearchAndRescue is run.
Menu keys:
TAB Focus next.
SHIFT + TAB
Focus previous.
CURSORS
Focus change/highlight/scroll.
ENTER Activate focused.
Simulation keys:
F1 Display ‘quick help’.
F2 Switch to cockpit view.
F3 Spot view.
F4 Fly by tower view.
F5 Rescue basket view.
LEFT Bank left.
RIGHT Bank right.
DOWN Pitch down.
UP Pitch up.
CTRL + LEFT
Heading left.
CTRL + RIGHT
Heading right.
SHIFT + CURSORS
Change camera direction or position.
BACKSPACE
Normalize view.
PGUP Increase throttle.
PGDN Decrease throttle.
HOME Elevator trim down or slew up in slew mode.
END Elevator trim up or slew down in slew mode.
CTRL + HOME
Elevator trim center.
MINUS Zoom out.
PLUS Zoom in.
CTRL + MINUS
Rescue basket hoist out.
CTRL + PLUS
Rescue basket hoist in.
E Start up engines.
SHIFT + E
Turn engines off.
Y Tilt rotors/pitch engines.
G Raise/lower landing gears (retractable gears only).
P Select hoist deployment type.
D Close/open door.
O Toggle strobes (flashing lights).
L Toggle lighting (including spot light).
SHIFT + L
Toggle spot light.
CTRL + L
Center spot light.
H HUD and outside text brighten.
SHIFT + H
HUD and outside text darken.
A Autopilot/autohover on/off.
M Map view.
W Select next way point.
SHIFT + W
Select previous way point.
I FLIR (night vision).
F Fuel status and aloft time left dependent of available fuel.
SHIFT + F
Transfer fuel from external fuel tanks.
CTRL + F
Jettison external fuel tanks.
S Print scores, payload, occupancy, and mission status.
PERIOD Wheel brakes.
SHIFT + PERIOD
Parking brakes.
B Deploy/retract air brakes.
R Refuel and/or repair (only when landed on a helipad with refuel
and/or repair facilities).
Z Decelerate time (slow motion).
SHIFT + Z
Accelerate time (compress time).
CTRL + Z
Normalize time rate.
CTRL + W
Change weather.
CTRL + A
Slew/flight toggle.
/ Literal command.
T Increase time of day (does not affect other timmings).
SHIFT + T
Decrease time of day (does not affect other timmings).
CTRL + D
Adjust flight physics difficulty.
CTRL + S
Adjust sound level.
CTRL + U
Change units.
F9 Toggle ground base texture (not objects or landmarks).
F10 Toggle atmosphere.
F11 Toggle object texturing.
F12 Toggle clouds and horizon.
SHIFT + F9
Toggle dual pass depth.
SHIFT + F10
Toggle celestial objects.
SHIFT + F11
Toggle smoke trails.
SHIFT + F12
Toggle rotor wash effects.
JOYSTICK
In simulation joystick functions:
STICK AXIS XY
Bank and pitch (respectivly).
STICK AXIS Z
Heading/turning.
THROTTLE
Throttle/collective.
HAT Camera direction/position.
Joystick button functions are mappable, see
Options->Controller->Buttons.
AUTHORS
http://wolfpack.twu.net/contacts.html
CREDITS
Dan Stimits
Code design consultant and beta testing
Stefan Marion
Beta testing and aircraft design consultant
Capt Tara Milana
Head programmer, 3d models, flight dynamics, and scenery
graphics artist
Jesse Smith
Coding and patching
SEE ALSO
Search and Rescue home page
http://searchandrescue.sourceforge.net