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       SearchAndRescue - Air rescue flight simulator


       SearchAndRescue [options] [GUI_options]


       Helicopter  based  search and rescue flight simulator.  Pilot a variety
       of user editable rescue aircraft  through  customizeable  missions  and
       rescue  victims in distress.  Uses OpenGL and glX for graphics, and for
       sound Ylib (deprecated as obsolete), SDL and SDL_Mixer  (optional)  and
       libjsw for joystick support (not available on all platforms).


       --config <file>
              Load configuration from <file>.

              Same as --config.

       -f     Same as --config.

       --control <type>
              Specify  which  controller  to  use  at start up.  <type> can be
              keyboard (default) or joystick.

       -c     Same as --control.

              Use direct hardware rendering (default).

              Use software rendering instead of direct hardware rendering.

              Always  perform  full  (not  partial)  menu  redraws  (slow  but
              required for certain accelerated video cards).

       --display <address>
              Specifies display address (UNIX/X version only).

       --font <name>
              Specifies  the default font to use on GUI related outputs. Refer
              to your GUI manual for the proper font name formats.

       --geometry <WxH+X+Y>
              Specifies  the  geometry  of  the   toplevel   window,   example
              "--geometry  640x480+100+120"  to  make  the  window  640 by 480
              pixels in size and at coordinate position 100,120  (relative  to
              the root window/desktop).

              Specifies  to  switch to full screen on startup, use this if and
              only if your GUI does  not  support  manual  switching  to  full
              screen.  You  may  need  to  specify  the --geometry argument to
              specify the size of the full screen resolution.

       --aspect_offset <coeff>
              Specifies a floating coefficient value to be applied  to  screen
              aspect calculations, example a value of -0.2 when your screen is
              800 by 600 then the aspect would be 800/600 + (-0.2) =  1.333  -
              0.2 = 1.133.

       --recorder <address>
              Specifies recorder address (UNIX/Y version only).

              Do  not  connect to sound server at startup (overrides the value
              set in the configuration).

              No menu background images (speeds up the redrawing when  in  the

              Do not print routine messages to stdout.

              Print  debugging  runtime  detection  of  various  resources  to
              stdout. This may help detect points of failure or  crash  during
              startup or exiting.

              Print  debugging  of  internal  runtime  information  (messy and
              terse) to stdout. This will  only  print  debugging  information
              about internal resources belonging to the program.

       --help Prints (this) help screen and exits.

              Prints version information and exits.


              Default desktop icon for this program.

              Local configuration file.

              Data directory for this program’s proprietery data files.

              Preset values list for humanoid objects.

              List of music file referances for corresponding situations.

              List of default textures to be loaded during simulation.

              Preset  weather values for a list of defined weather conditions.


       SEARCHANDRESCUE_DATA Specifies alternate global data directory for this

              Specifies the address to the X display.

       HOME   Specifies the home directory.

              Specifies  the gamma value, used only on software rendering with
              the Mesa3D library.


       To run this program the standard way, type:

       # SearchAndRescue &

       To run in full screen mode at 640x480 resolution, type:

       # SearchAndRescue --geometry "640x480" --fullscreen &

       To specify the geometry and force software rendering, type:

       # SearchAndRescue --geometry "640x480+240+350" --software_rendering &


       General keys (can be used anywhere):

       CTRL + F11
              Toggles between full screen and windowed modes.

       CTRL + ]
              Increase resolution to the next step.

       CTRL + [
              Decrease resolution to the previous step.

       CTRL + C
              Screen shot. Saved as sar1.tga, sar2.tga, etc in directory  from
              which SearchAndRescue is run.

       Menu keys:

       TAB    Focus next.

       SHIFT + TAB
              Focus previous.

              Focus change/highlight/scroll.

       ENTER  Activate focused.

       Simulation keys:

       F1     Display ‘quick help’.

       F2     Switch to cockpit view.

       F3     Spot view.

       F4     Fly by tower view.

       F5     Rescue basket view.

       LEFT   Bank left.

       RIGHT  Bank right.

       DOWN   Pitch down.

       UP     Pitch up.

       CTRL + LEFT
              Heading left.

       CTRL + RIGHT
              Heading right.

              Change camera direction or position.

              Normalize view.

       PGUP   Increase throttle.

       PGDN   Decrease throttle.

       HOME   Elevator trim down or slew up in slew mode.

       END    Elevator trim up or slew down in slew mode.

       CTRL + HOME
              Elevator trim center.

       MINUS  Zoom out.

       PLUS   Zoom in.

       CTRL + MINUS
              Rescue basket hoist out.

       CTRL + PLUS
              Rescue basket hoist in.

       E      Start up engines.

       SHIFT + E
              Turn engines off.

       Y      Tilt rotors/pitch engines.

       G      Raise/lower landing gears (retractable gears only).

       P      Select hoist deployment type.

       D      Close/open door.

       O      Toggle strobes (flashing lights).

       L      Toggle lighting (including spot light).

       SHIFT + L
              Toggle spot light.

       CTRL + L
              Center spot light.

       H      HUD and outside text brighten.

       SHIFT + H
              HUD and outside text darken.

       A      Autopilot/autohover on/off.

       M      Map view.

       W      Select next way point.

       SHIFT + W
              Select previous way point.

       I      FLIR (night vision).

       F      Fuel status and aloft time left dependent of available fuel.

       SHIFT + F
              Transfer fuel from external fuel tanks.

       CTRL + F
              Jettison external fuel tanks.

       S      Print scores, payload, occupancy, and mission status.

       PERIOD Wheel brakes.

              Parking brakes.

       B      Deploy/retract air brakes.

       R      Refuel  and/or repair (only when landed on a helipad with refuel
              and/or repair facilities).

       Z      Decelerate time (slow motion).

       SHIFT + Z
              Accelerate time (compress time).

       CTRL + Z
              Normalize time rate.

       CTRL + W
              Change weather.

       CTRL + A
              Slew/flight toggle.

       /      Literal command.

       T      Increase time of day (does not affect other timmings).

       SHIFT + T
              Decrease time of day (does not affect other timmings).

       CTRL + D
              Adjust flight physics difficulty.

       CTRL + S
              Adjust sound level.

       CTRL + U
              Change units.

       F9     Toggle ground base texture (not objects or landmarks).

       F10    Toggle atmosphere.

       F11    Toggle object texturing.

       F12    Toggle clouds and horizon.

       SHIFT + F9
              Toggle dual pass depth.

       SHIFT + F10
              Toggle celestial objects.

       SHIFT + F11
              Toggle smoke trails.

       SHIFT + F12
              Toggle rotor wash effects.


       In simulation joystick functions:

              Bank and pitch (respectivly).



       HAT    Camera direction/position.

       Joystick      button      functions       are       mappable,       see



       Dan Stimits
              Code design consultant and beta testing

       Stefan Marion
              Beta testing and aircraft design consultant

       Capt Tara Milana
              Head   programmer,  3d  models,  flight  dynamics,  and  scenery
              graphics artist

       Jesse Smith
              Coding and patching


       Search and Rescue home page