NAME
wml::des::preload - Preload Images
SYNOPSIS
#use wml::des::preload
<preload src=<image filename> via=<trick>>
DESCRIPTION
This include file provides the "<preload>" tag which can be used to
preload images. Such preloading is usually done to speedup access for
following pages. Currently there are only a few tricks how this can be
done.
The following combinations are currently supported:
"src="anyimage "via=size"
Preloads the image anyimage by using an "<img>" tag with the
attributes "width=1 height=1" which leads to the loading of the
image but only to a 1 pixel in display.
Advantage: Works for all browsers.
Disadvantage: This approach has the nasty side-effect of an
occuring 1 pixel in display because "width=0 height=0" does not
work as expected in most browsers (especially in Netscape 4.x). So,
position your "<preload>" tag somewhere it does not destroy the
look and feel of your page.
"src="anyimage "via=js"
Preloads the image anyimage by using a JavaScript snippet which
loads the image by declaring an unused "Image" object.
Advantage: Silently preloads the image without displaying anything.
Disadvantage: Only works for browsers with a JavaScript
implementation and only for those who support the "Image" object
(currently NS/3, NS/4, IE/4).
AUTHORS
Ralf S. Engelschall
rse@engelschall.com
www.engelschall.com
Denis Barbier
barbier@engelschall.com
REQUIRES
Internal: P1, P2
External: --
SEE ALSO
wml::std::tags(3) HTML 3.2 "<img>" tag.