NAME
vga_getkey - read a character from the keyboard without waiting
SYNOPSIS
#include <vga.h>
int vga_getkey(void);
DESCRIPTION
Read a character from the keyboard without waiting; returns zero if no
key pressed and the ASCII value otherwise. This function must not be
used in raw keyboard mode. In this situation use keyboard_getstate(3)
or keyboard_keypressed(3) instead.
SEE ALSO
svgalib(7), vgagl(7), libvga.config(5), eventtest(6), keytest(6),
keyboard_init(3), keyboard_close(3),
keyboard_setdefaulteventhandler(3), keyboard_seteventhandler(3),
keyboard_getstate(3), keyboard_clearstate(3),
keyboard_translatekeys(3), keyboard_keypressed(3), vga_getch(3),
vga_waitevent(3),
AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-math.uni-
essen.de>. The exact source of the referenced function as well as of
the original documentation is unknown.
It is very likely that both are at least to some extent are due to Harm
Hanemaayer <H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby asked to be excused by the
original author and will happily accept any additions or corrections to
this first version of the svgalib manual.