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NAME

       vga_copytoplanar256 - copy linear pixmap into Mode X video memory

SYNOPSIS

       #include <vga.h>

       void   vga_copytoplanar256(unsigned   char  *virtual,  int  pitch,  int
       voffset, int vpitch, int w, int h);

DESCRIPTION

       Copy part of a linear virtual screen in system memory  at  *virtual  to
       Mode  X  style video memory.  pitch is the logical width of the virtual
       screen (in pixels (which are one byte large)), voffset is  the  address
       offset  into  video memory, vpitch is the logical scanline width of the
       screen.  (w, h) is the width and height of the area to copy  in  pixels
       (w must be a multiple of 4).

SEE ALSO

       svgalib(7),       vgagl(7),       libvga.config(5),       vga_accel(3),
       vga_copytoplanar16(3),     vga_copytoplane(3),     vga_drawscanline(3),
       vga_drawscansegment(3),   vga_getmodeinfo(3),   vga_setlogicalwidth(3),
       vga_imageblt(3), vga_setmodeX(3),

AUTHOR

       This manual page was edited  by  Michael  Weller  <eowmob@exp-math.uni-
       essen.de>.  The  exact  source of the referenced function as well as of
       the original documentation is unknown.

       It is very likely that both are at least to some extent are due to Harm
       Hanemaayer <H.Hanemaayer@inter.nl.net>.

       Occasionally  this  might be wrong. I hereby asked to be excused by the
       original author and will happily accept any additions or corrections to
       this first version of the svgalib manual.