NAME
tlp::LayoutProperty -
SYNOPSIS
#include <LayoutProperty.h>
Inherits AbstractProperty< PointType, LineType, LayoutAlgorithm >, and
tlp::PropertyObserver.
Public Member Functions
LayoutProperty (Graph *)
PropertyInterface * clonePrototype (Graph *, std::string)
void copy (const node, const node, PropertyInterface *)
void copy (const edge, const edge, PropertyInterface *)
Coord getMax (Graph *graph=0)
Coord getMin (Graph *graph=0)
void translate (const tlp::Vector< float, 3 > &v, Graph *graph=0)
void translate (const tlp::Vector< float, 3 > &v, Iterator< node > *,
Iterator< edge > *)
void scale (const tlp::Vector< float, 3 > &v, Graph *graph=0)
void scale (const tlp::Vector< float, 3 > &v, Iterator< node > *,
Iterator< edge > *)
void rotateZ (const double &alpha, Graph *graph=0)
void rotateX (const double &alpha, Iterator< node > *, Iterator< edge >
*)
void rotateY (const double &alpha, Iterator< node > *, Iterator< edge >
*)
void rotateZ (const double &alpha, Iterator< node > *, Iterator< edge >
*)
void center (Graph *graph=0)
void normalize (Graph *graph=0)
void perfectAspectRatio ()
void resetBoundingBox ()
double edgeLength (edge e)
double averageAngularResolution (Graph *graph=0)
double averageAngularResolution (const node n, Graph *graph=0)
std::vector< double > angularResolutions (const node n, Graph *graph=0)
unsigned int crossingNumber ()
virtual void beforeSetNodeValue (PropertyInterface *prop, const node n)
virtual void beforeSetEdgeValue (PropertyInterface *prop, const edge e)
virtual void beforeSetAllNodeValue (PropertyInterface *prop)
virtual void beforeSetAllEdgeValue (PropertyInterface *prop)
Protected Member Functions
void clone_handler (AbstractProperty< PointType, LineType > &)
Friends
class LayoutAlgorithm
Constructor & Destructor Documentation
tlp::LayoutProperty::LayoutProperty (Graph *)
Member Function Documentation
std::vector<double> tlp::LayoutProperty::angularResolutions (const node n,
Graph * graph = 0) Returns a vector of all angular resolution of a node
it is defined for 2D drawing, the third coordinates is omitted
double tlp::LayoutProperty::averageAngularResolution (const node n, Graph *
graph = 0) Returns the average angular resolution of a node it is
defined for 2D drawing, the third coordinates is omitted
double tlp::LayoutProperty::averageAngularResolution (Graph * graph = 0)
Returns the average angular resolution of the layout it is defined for
2D drawing, the third coordinates is omitted
virtual void tlp::LayoutProperty::beforeSetAllEdgeValue (PropertyInterface
* prop) [virtual]
Reimplemented from tlp::PropertyObserver.
virtual void tlp::LayoutProperty::beforeSetAllNodeValue (PropertyInterface
* prop) [virtual]
Reimplemented from tlp::PropertyObserver.
virtual void tlp::LayoutProperty::beforeSetEdgeValue (PropertyInterface *
prop, const edge e) [virtual]
Reimplemented from tlp::PropertyObserver.
virtual void tlp::LayoutProperty::beforeSetNodeValue (PropertyInterface *
prop, const node n) [virtual]
Reimplemented from tlp::PropertyObserver.
void tlp::LayoutProperty::center (Graph * graph = 0)
void tlp::LayoutProperty::clone_handler (AbstractProperty< PointType,
LineType > &) [protected]
PropertyInterface* tlp::LayoutProperty::clonePrototype (Graph *,
std::string) [virtual]
Implements tlp::PropertyInterface.
void tlp::LayoutProperty::copy (const edge, const edge, PropertyInterface
*) [virtual]
Implements tlp::PropertyInterface.
void tlp::LayoutProperty::copy (const node, const node, PropertyInterface
*) [virtual]
Implements tlp::PropertyInterface.
unsigned int tlp::LayoutProperty::crossingNumber () Returns the number of
crossings in the layout
double tlp::LayoutProperty::edgeLength (edge e) Returns the length of an
edge, the bends are taken into account. Thus, it measure the length of
a polyline. Warning this function only measure the length of the
polyline between bends, when using curves like bezier etc... the result
will not be the length of the curve.
Coord tlp::LayoutProperty::getMax (Graph * graph = 0)
Coord tlp::LayoutProperty::getMin (Graph * graph = 0)
void tlp::LayoutProperty::normalize (Graph * graph = 0)
void tlp::LayoutProperty::perfectAspectRatio ()
void tlp::LayoutProperty::resetBoundingBox ()
void tlp::LayoutProperty::rotateX (const double & alpha, Iterator< node >
*, Iterator< edge > *) Rotates the passed nodes and edges in the given
layout proxy by alpha degrees
void tlp::LayoutProperty::rotateY (const double & alpha, Iterator< node >
*, Iterator< edge > *)
void tlp::LayoutProperty::rotateZ (const double & alpha, Iterator< node >
*, Iterator< edge > *)
void tlp::LayoutProperty::rotateZ (const double & alpha, Graph * graph = 0)
Rotates the layout proxy of the passed graph by alpha degrees
void tlp::LayoutProperty::scale (const tlp::Vector< float, 3 > & v,
Iterator< node > *, Iterator< edge > *)
void tlp::LayoutProperty::scale (const tlp::Vector< float, 3 > & v, Graph *
graph = 0)
void tlp::LayoutProperty::translate (const tlp::Vector< float, 3 > & v,
Iterator< node > *, Iterator< edge > *)
void tlp::LayoutProperty::translate (const tlp::Vector< float, 3 > & v,
Graph * graph = 0)
Friends And Related Function Documentation
friend class LayoutAlgorithm [friend]
Author
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