NAME
tlp::GlTextureManager -
Class to manage textures Singleton class to load/store textures need by
OpenGL rendering.
SYNOPSIS
#include <GlTextureManager.h>
Public Member Functions
void changeContext (unsigned long context)
void removeContext (unsigned long context)
GlTexture getTextureInfo (const std::string &)
bool loadTextureFromRawData (const std::string &textureName, int width,
int height, bool hasAlpha, unsigned char *data)
bool loadTexture (const std::string &)
void deleteTexture (const std::string &)
void beginNewTexture (const std::string &)
bool activateTexture (const std::string &)
void desactivateTexture ()
Static Public Member Functions
static void createInst ()
static GlTextureManager & getInst ()
Detailed Description
Class to manage textures Singleton class to load/store textures need by
OpenGL rendering.
Member Function Documentation
bool tlp::GlTextureManager::activateTexture (const std::string &) Activate
a texture with given name
void tlp::GlTextureManager::beginNewTexture (const std::string &) Begin a
new texture with given name
void tlp::GlTextureManager::changeContext (unsigned long context) Change
the current OpenGl context (each OpenGl window have a different OpenGl
context)
static void tlp::GlTextureManager::createInst () [static] Create the
texture manager singleton
void tlp::GlTextureManager::deleteTexture (const std::string &) Remove
texture with given name
void tlp::GlTextureManager::desactivateTexture () Disable texture with
given name
static GlTextureManager& tlp::GlTextureManager::getInst () [inline, static]
Return the texture manager singleton, il singleton doesn’t exist this
function create it
GlTexture tlp::GlTextureManager::getTextureInfo (const std::string &)
Return texture info (id, width and height) for the given name
bool tlp::GlTextureManager::loadTexture (const std::string &) Load texture
with given name
bool tlp::GlTextureManager::loadTextureFromRawData (const std::string &
textureName, int width, int height, bool hasAlpha, unsigned char *
data) Load texture with textureName from Raw data
void tlp::GlTextureManager::removeContext (unsigned long context) Remove
all textures of an OpenGl context and remove this context
Author
Generated automatically by Doxygen for Tulip Open GL Library from the
source code.