NAME
tlp::GlSelectSceneVisitor -
SYNOPSIS
#include <GlSelectSceneVisitor.h>
Inherits tlp::GlSceneVisitor.
Public Member Functions
GlSelectSceneVisitor (SelectionFlag flag, GlGraphInputData *inputData,
GlLODCalculator *calculator)
virtual void visit (GlSimpleEntity *entity)
virtual void visit (GlNode *glNode)
virtual void visit (GlEdge *glEdge)
virtual void visit (GlLayer *layer)
Detailed Description
This visitor is use when we want to select an entity in scene
Constructor & Destructor Documentation
tlp::GlSelectSceneVisitor::GlSelectSceneVisitor (SelectionFlag flag,
GlGraphInputData * inputData, GlLODCalculator * calculator) [inline]
Constructor with SelectionFlac (SelectSimpleEntity, SelectNodes and
SelectEdges), GlGraphInputData and GlLODCalculator
Member Function Documentation
virtual void tlp::GlSelectSceneVisitor::visit (GlLayer * layer) [virtual]
Visit a layer
Reimplemented from tlp::GlSceneVisitor.
virtual void tlp::GlSelectSceneVisitor::visit (GlEdge * glEdge) [virtual]
Visit an edge
Reimplemented from tlp::GlSceneVisitor.
virtual void tlp::GlSelectSceneVisitor::visit (GlNode * glNode) [virtual]
Visit a node
Reimplemented from tlp::GlSceneVisitor.
virtual void tlp::GlSelectSceneVisitor::visit (GlSimpleEntity * entity)
[virtual] Visit a simple entity
Reimplemented from tlp::GlSceneVisitor.
Author
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source code.