NAME
tlp::GlComplexeEntity -
Virtual class used by GlNode, GlMetaNode and GlEdge.
SYNOPSIS
#include <GlComplexeEntity.h>
Inherits tlp::GlEntity.
Public Member Functions
virtual BoundingBox getBoundingBox (GlGraphInputData *data)=0
virtual void draw (float lod, GlGraphInputData *data, Camera *camera)=0
virtual void drawLabel (bool drawSelect, OcclusionTest *test,
TextRenderer *renderer, GlGraphInputData *data)=0
Detailed Description
Virtual class used by GlNode, GlMetaNode and GlEdge.
This class is a virtual class used by GlNode, GlMetaNode and GlEdge
Define draw function for entities who need GlGraphInputData variable
Define drawLabel function
Member Function Documentation
virtual void tlp::GlComplexeEntity::draw (float lod, GlGraphInputData *
data, Camera * camera) [pure virtual] Draw this entity with
GlGraphInputData and Camera
virtual void tlp::GlComplexeEntity::drawLabel (bool drawSelect,
OcclusionTest * test, TextRenderer * renderer, GlGraphInputData * data)
[pure virtual] Draw label of this entity
virtual BoundingBox tlp::GlComplexeEntity::getBoundingBox (GlGraphInputData
* data) [pure virtual] return the bounding box of this entity
Author
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source code.