NAME
tlp::EntityWithDistance -
SYNOPSIS
#include <GlScene.h>
Public Member Functions
EntityWithDistance (const double &dist, LODResultSimpleEntity *entity)
EntityWithDistance (const double &dist, LODResultComplexEntity *entity,
bool isNode)
Public Attributes
double distance
LODResultSimpleEntity * simpleEntity
LODResultComplexEntity * complexEntity
bool isComplexEntity
bool isNode
Detailed Description
/brief Storage class for Z ordering
Constructor & Destructor Documentation
tlp::EntityWithDistance::EntityWithDistance (const double & dist,
LODResultSimpleEntity * entity) [inline]
tlp::EntityWithDistance::EntityWithDistance (const double & dist,
LODResultComplexEntity * entity, bool isNode) [inline]
Member Data Documentation
LODResultComplexEntity* tlp::EntityWithDistance::complexEntity
double tlp::EntityWithDistance::distance
bool tlp::EntityWithDistance::isComplexEntity
bool tlp::EntityWithDistance::isNode
LODResultSimpleEntity* tlp::EntityWithDistance::simpleEntity
Author
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source code.