NAME
cdk_dialog - curses dialog widget
SYNOPSIS
cc [ flag ... ] file ... -lcdk [ library ... ]
#include <cdk/cdk.h>
int activateCDKDialog (
CDKDIALOG *dialog,
chtype * actions);
void destroyCDKDialog (
CDKDIALOG *dialog);
void drawCDKDialog (
CDKDIALOG *dialog,
boolean box);
void drawCDKDialogButtons (
CDKDIALOG *dialog);
void eraseCDKDialog (
CDKDIALOG *dialog);
boolean getCDKDialog (
CDKDIALOG *dialog);
boolean getCDKDialogBox (
CDKDIALOG *dialog);
chtype getCDKDialogHighlight (
CDKDIALOG *dialog);
boolean getCDKDialogSeparator (
CDKDIALOG *dialog);
int injectCDKDialog (
CDKDIALOG *dialog,
chtype input);
void moveCDKDialog (
CDKDIALOG *dialog,
int xpos,
int ypos,
boolean relative,
boolean refresh);
CDKDIALOG *newCDKDialog (
CDKSCREEN *cdkscreen,
int xpos,
int ypos,
char ** message,
int rows,
char ** buttons,
int buttonCount,
chtype highlight,
boolean separator,
boolean box,
boolean shadow);
void positionCDKDialog (
CDKDIALOG *dialog);
void setCDKDialogBox (
CDKDIALOG *dialog,
boolean boxWidget);
void setCDKDialog (
CDKDIALOG *dialog,
chtype highlight,
boolean separator,
boolean box);
void setCDKDialogBackgroundAttrib (
CDKDIALOG *dialog,
chtype attribute);
void setCDKDialogBackgroundColor (
CDKDIALOG *dialog,
char * color);
void setCDKDialogBox (
CDKDIALOG *dialog,
boolean box);
void setCDKDialogBoxAttribute (
CDKDIALOG *dialog,
chtype character);
void setCDKDialogHighlight (
CDKDIALOG *dialog,
chtype highlight);
void setCDKDialogHorizontalChar (
CDKDIALOG *dialog,
chtype character);
void setCDKDialogLLChar (
CDKDIALOG *dialog,
chtype character);
void setCDKDialogLRChar (
CDKDIALOG *dialog,
chtype character);
void setCDKDialogPostProcess (
CDKDIALOG *dialog,
PROCESSFN callback,
void * data);
void setCDKDialogPreProcess (
CDKDIALOG *dialog,
PROCESSFN callback,
void * data);
void setCDKDialogSeparator (
CDKDIALOG *dialog,
boolean separator);
void setCDKDialogULChar (
CDKDIALOG *dialog,
chtype character);
void setCDKDialogURChar (
CDKDIALOG *dialog,
chtype character);
void setCDKDialogVerticalChar (
CDKDIALOG *dialog,
chtype character);
DESCRIPTION
The Cdk dialog widget creates a dialog box with a message and a varied
number of buttons to choose from. The following functions create or
manipulate the Cdk dialog box widget.
AVAILABLE FUNCTIONS
activateCDKDialog
activates the dialog widget and lets the user interact with the
widget. The parameter dialog is a pointer to a non-NULL dialog
widget. If the actions parameter is passed with a non-NULL value,
the characters in the array will be injected into the widget. To
activate the widget interactively pass in a NULL pointer for
actions. If the character entered into this widget is RETURN or
TAB then this function will return a value from 0 to the number of
buttons -1, representing the button selected. It also sets the
widget data exitType to vNORMAL. If the character entered into
this widget was ESCAPE then the widget returns a value of -1 and
the widget data exitType will be set to vESCAPE_HIT.
destroyCDKDialog
removes the widget from the screen and frees memory the object
used.
drawCDKDialog
draws the dialog widget on the screen. If the box parameter is
true, the widget is drawn with a box.
drawCDKDialogButtons
draws the dialog buttons and the separation line.
eraseCDKDialog
removes the widget from the screen. This does NOT destroy the
widget.
getCDKDialog
returns true if the list will be drawn with a box around it.
getCDKDialogBox
returns true if the dialog will be drawn with a box around it.
getCDKDialogHighlight
returns the highlight attribute of the widget.
getCDKDialogSeparator
returns the state of the separator flag.
injectCDKDialog
injects a single character into the widget. The parameter dialog
is a pointer to a non-NULL dialog widget. The parameter character
is the character to inject into the widget. The return value and
side-effect (setting the widget data exitType) depend upon the
injected character:
RETURN or TAB
the function returns a value from zero to one less than the
number of buttons, representing the button selected. The
widget data exitType is set to vNORMAL.
ESCAPE the function returns -1. The widget data exitType is set
to vESCAPE_HIT.
Otherwise
unless modified by preprocessing, postprocessing or key
bindings, the function returns -1. The widget data
exitType is set to vEARLY_EXIT.
moveCDKDialog
moves the given widget to the given position. The parameters xpos
and ypos are the new position of the widget. The parameter xpos
may be an integer or one of the pre-defined values TOP, BOTTOM,
and CENTER. The parameter ypos may be an integer or one of the
pre-defined values LEFT, RIGHT, and CENTER. The parameter
relative states whether the xpos/ypos pair is a relative move or
an absolute move. For example, if xpos = 1 and ypos = 2 and
relative = TRUE, then the widget would move one row down and two
columns right. If the value of relative was FALSE then the widget
would move to the position (1,2). Do not use the values TOP,
BOTTOM, LEFT, RIGHT, or CENTER when relative = TRUE. (weird
things may happen). The final parameter refresh is a boolean
value which states whether the widget will get refreshed after the
move.
newCDKDialog
creates a dialog widget and returns a pointer to it. Parameters:
screen
is the screen you wish this widget to be placed in.
xpos controls the placement of the object along the horizontal
axis. It may be integer or one of the pre-defined values
LEFT, RIGHT, and CENTER.
ypos controls the placement of the object along the vertical axis.
It may be an integer or one of the pre-defined values TOP,
BOTTOM, and CENTER.
message
is the text to be displayed in the message region of the
dialog box.
rows is the number of elements in the message list.
buttons
is an array containing the button labels to be displayed on
the bottom of the dialog box.
buttonCount
is the number of elements in the buttons array.
highlight
is the attribute of the currently highlighted button.
box is true if the widget should be drawn with a box around it.
separator
is true if a separator line should be drawn between the
message region and the buttons.
shadow
turns the shadow on or off around this widget.
If the widget could not be created then a NULL pointer is
returned.
positionCDKDialog
allows the user to move the widget around the screen via the
cursor/keypad keys. See cdk_position (3) for key bindings.
setCDKDialogBox
sets whether the widget will be drawn with a box around it.
setCDKDialog
lets the programmer modify certain elements of an existing dialog
widget. The parameter names correspond to the same parameter
names listed in the newCDKDialog function.
setCDKDialogBackgroundAttrib
sets the background attribute of the widget. The parameter
attribute is a curses attribute, e.g., A_BOLD.
setCDKDialogBackgroundColor
sets the background color of the widget. The parameter color is
in the format of the Cdk format strings. See cdk_display (3).
setCDKDialogBox sets the box attribute of the dialog widget.
setCDKDialogBoxAttribute
function sets the attribute of the box.
setCDKDialogHighlight
sets the highlight attribute of the selected button.
setCDKDialogHorizontalChar
sets the horizontal drawing character for the box to the given
character.
setCDKDialogLLChar
sets the lower left hand corner of the widget’s box to the given
character.
setCDKDialogLRChar
sets the lower right hand corner of the widget’s box to the given
character.
setCDKDialogPreProcess
allows the user to have the widget call a function after a key is
hit and before the key is applied to the widget. The parameter
function is the callback function. The parameter data is a
pointer to void. To learn more about pre-processing see
cdk_process (3).
setCDKDialogPostProcess
allows the user to have the widget call a function after the key
has been applied to the widget. The parameter function is the
callback function. The parameter data points to data passed to
the callback function. To learn more about post-processing see
cdk_process (3).
setCDKDialogSeparator
sets the boolean flag whether the widget will be drawn with the
separator bar between the buttons and the message area.
setCDKDialogULChar
function sets the upper left hand corner of the widget’s box to
the given character.
setCDKDialogURChar
sets the upper right hand corner of the widget’s box to the given
character.
setCDKDialogVerticalChar
sets the vertical drawing character for the box to the given
character.
KEY BINDINGS
When the widget is activated there are several default key bindings
which will help the user enter or manipulate the information quickly.
The following table outlines the keys and their actions for this
widget.
+------------+-------------------------------------+
|Key | Action |
+------------+-------------------------------------+
+------------+-------------------------------------+
|Left Arrow | Selects the button to the left of |
| | the current button. |
+------------+-------------------------------------+
|Right Arrow | Selects the button to the right of |
| | the current button. |
+------------+-------------------------------------+
|Tab | Selects the button to the right of |
| | the current button. |
+------------+-------------------------------------+
|Space | Selects the button to the right of |
| | the current button. |
+------------+-------------------------------------+
|Return | Exits the widget and returns the |
| | index of the selected button. This |
| | also sets the widget data exitType |
| | to vNORMAL. |
+------------+-------------------------------------+
|Tab | Exits the widget and returns the |
| | index of the selected button. This |
| | also sets the widget data exitType |
| | to vNORMAL. |
+------------+-------------------------------------+
|Escape | Exits the widget and returns -1. |
| | This also sets the widget data |
| | exitType to vESCAPE_HIT. |
+------------+-------------------------------------+
|Ctrl-L | Refreshes the screen. |
+------------+-------------------------------------+
SEE ALSO
cdk(3), cdk_binding(3), cdk_display(3), cdk_position(3),
cdk_process(3), cdk_screen(3)
cdk_dialog(3)