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NAME

       Sensor Classes -

   Classes
       class SoAlarmSensor
           The SoAlarmSensor class is a sensor which will trigger once at a
           specified time.

       SoAlarmSensor provides a convenient way of setting up triggers for jobs
       which should be executed only once when they are scheduled. "
   class SoDataSensor
       The SoDataSensor class is the abstract base class for sensors
       monitoring changes in a scene graph.

       If you need to know when a particular entity (as a field or a node)
       changes, subclasses of SoDataSensor can be used to monitor the entity
       and notify you when it changes. "
   class SoDelayQueueSensor
       The SoDelayQueueSensor class is the abstract base class for priority
       scheduled sensors.

       Delay queue sensors are invoked upon various events not related to time
       occurrences. See documentation of subclasses to see which types of
       events can be surveilled by the builtin sensor types. "
   class SoFieldSensor
       The SoFieldSensor class detects changes to a field.

       Attach a field to a sensor of this type to put it under surveillance,
       so you can act upon changes to the field. "
   class SoIdleSensor
       The SoIdleSensor class is a sensor which will trigger as soon as the
       application is idle.

       An SoIdleSensor differs from an SoOneShotSensor in that it will not
       trigger if the delay queue processing is occurring due to the delay
       queue timeout, but only when the application is idle. "
   class SoNodeSensor
       The SoNodeSensor class detects changes to nodes.

       Attach a node to a sensor of this type to put it under surveillance, so
       you can act upon changes to the node. "
   class SoOneShotSensor
       The SoOneShotSensor class is a sensor which will trigger once.

       Since SoOneShotSensor is a subclass of SoDelayQueueSensor, it will
       trigger as soon as either the run-time system is idle, or if it is
       continually busy it will trigger within a fixed amount of time (this is
       by default 1/12th of a second, see
       SoSensorManager::setDelaySensorTimeout()). "
   class SoPathSensor
       The SoPathSensor class detects changes to paths.

       If you need to know when a path changes (i.e. nodes in the path has
       been removed, or new nodes is added), use this sensor to get a
       notification. "
   class SoSensor
       The SoSensor class is the abstract base class for all sensors.

       Sensors is a mechanism in Coin for scheduling jobs to be run upon
       specific events. The events in question could be particular points in
       time, or changes to entities in the scene graph. "
   class SoSensorManager
       The SoSensorManager class handles the sensor queues.

       There are two major sensor types in Coin, ’delay’ sensors and ’timer’
       sensors: "
   class SoTimerQueueSensor
       The SoTimerQueueSensor class is the abstract base class for sensors
       triggering on certain timer events.

       Timer sensors triggers upon specific points in time. "
   class SoTimerSensor
       The SoTimerSensor class is a sensor which will trigger at given
       intervals.

       Use sensors of this class when you want a job repeated at a certain
       interval, without explicitly needing to reschedule the sensor (i.e.
       SoTimerSensor automatically re-schedules itself after it has been
       triggered). "

Detailed Description

       Sensors are objects that monitor other objects for changes and invoke
       callbacks when changes occur.

Author

       Generated automatically by Doxygen for Coin from the source code.