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NAME

       sc::ThreadGrp -

       The ThreadGrp abstract class provides a means to manage separate
       threads of control.

SYNOPSIS

       #include <thread.h>

       Inherits sc::DescribedClass.

       Inherited by sc::ProcThreadGrp, sc::PthreadThreadGrp, and
       sc::PumaThreadGrp.

   Public Member Functions
       ThreadGrp (const Ref< KeyVal > &)
       ThreadGrp (const ThreadGrp &, int nthread=-1)
       virtual void add_thread (int threadnum, Thread *thread)
           Assigns a Thread object to each thread.
       virtual void add_thread (int threadnum, Thread *thread, int priority)
           Like add_thread(threadnum, thread), but assign a priority that the
           thread is to use.
       int nthread () const
           The number of threads that will be run by start_thread.
       void delete_threads ()
       virtual int start_threads ()=0
           Starts the threads running.
       virtual int wait_threads ()=0
           Wait for all the threads to complete.
       virtual Ref< ThreadLock > new_lock ()=0
           Return a local object.
       virtual ThreadGrp * clone (int nthread=-1)
           Create a ThreadGrp like the current one.

   Static Public Member Functions
       static void set_default_threadgrp (const Ref< ThreadGrp > &)
       static ThreadGrp * get_default_threadgrp ()
       static ThreadGrp * initial_threadgrp (int &argc, char **argv)

   Protected Attributes
       Thread ** threads_
       int nthread_

Detailed Description

       The ThreadGrp abstract class provides a means to manage separate
       threads of control.

Member Function Documentation

   virtual void sc::ThreadGrp::add_thread (int threadnum, Thread * thread, int
       priority) [virtual]
       Like add_thread(threadnum, thread), but assign a priority that the
       thread is to use. The member is primarily for experimentation, the
       priority argument is currently not well defined and ignored.

       Reimplemented in sc::PthreadThreadGrp.

   virtual void sc::ThreadGrp::add_thread (int threadnum, Thread * thread)
       [virtual]
       Assigns a Thread object to each thread. If 0 is assigned to a thread,
       then that thread will be skipped.

       Reimplemented in sc::PthreadThreadGrp.

   virtual ThreadGrp* sc::ThreadGrp::clone (int nthread = -1) [virtual]
       Create a ThreadGrp like the current one. If nthread is given, the new
       ThreadGrp will attempt to support that number of threads, but the
       actual number supported may be less. If nthread is -1, the number of
       threads in the current group will be used.

       Reimplemented in sc::PthreadThreadGrp, and sc::ProcThreadGrp.

   virtual int sc::ThreadGrp::start_threads () [pure virtual]
       Starts the threads running. Thread 0 will be run by the thread that
       calls start_threads.

       Implemented in sc::PthreadThreadGrp, sc::PumaThreadGrp, and
       sc::ProcThreadGrp.

   virtual int sc::ThreadGrp::wait_threads () [pure virtual]
       Wait for all the threads to complete. This must be called before
       start_threads is called again or the object is destroyed.

       Implemented in sc::PthreadThreadGrp, sc::PumaThreadGrp, and
       sc::ProcThreadGrp.

Author

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