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NAME

       sc::BcastState -

       This creates and forwards/retrieves data from either a BcastStateRecv
       or a BcastStateSend depending on the value of the argument to
       constructor.

SYNOPSIS

       #include <mstate.h>

   Public Member Functions
       BcastState (const Ref< MessageGrp > &, int source=0)
           Create a BcastState object. The default source is node 0.
       void bcast (int &)
           Broadcast data to all nodes.
       void bcast (double &)
       void bcast (int *&, int)
       void bcast (double *&, int)
       template<class T > void bcast (Ref< T > &a)
       void flush ()
           Force data to be written.
       void forget_references ()
           Call the StateOut or StateIn forget_references member.
       void set_buffer_size (int)
           Controls the amount of data that is buffered before it is sent.

Detailed Description

       This creates and forwards/retrieves data from either a BcastStateRecv
       or a BcastStateSend depending on the value of the argument to
       constructor.

Member Function Documentation

   void sc::BcastState::bcast (int &)
       Broadcast data to all nodes. After these are called for a group of data
       the flush member must be called to force the source node to actually
       write the data.

   void sc::BcastState::flush ()
       Force data to be written. Data is not otherwise written until the
       buffer is full.

   void sc::BcastState::forget_references ()
       Call the StateOut or StateIn forget_references member.

Author

       Generated automatically by Doxygen for MPQC from the source code.