s3d_push_line - push line
#include <s3d.h> int s3d_push_line(int object, uint32_t v1, uint32_t v2, uint32_t material);
Push one line on the line stack of the object. It takes 2 vertex-index-no, and one material material-index-no. as argument. If you have a lot of lines to push, use s3d_push_lines()
Simon Wunderlich Author of s3d