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NAME

       s3d_pep_material_texture - add texture to material

SYNOPSIS

       #include <s3d.h>

       int s3d_pep_material_texture(int object, uint32_t tex);

DESCRIPTION

       Assign the latest material a texture referenced by the index tex. Of
       course, you will have pushed this texture with s3d_push_texture()

AUTHOR

       Simon Wunderlich
           Author of s3d