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NAME

       s3d_clone - clone object

SYNOPSIS

       #include <s3d.h>

       int s3d_clone(int oid);

DESCRIPTION

       Clones an already existing object. They get just look the same as the
       parent-object and will change when the parent-object changes. Cloning
       especially makes sense if you want to use the same object a lot of
       times. Move and transform is independent from the parent. The function
       returns the childs object id.

AUTHOR

       Simon Wunderlich
           Author of s3d