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NAME

       ost::TCPV6Socket -

       TCPV6 sockets are used for stream based connected sessions between two
       ipv6 sockets.

SYNOPSIS

       #include <socket.h>

       Inherits ost::Socket.

   Public Member Functions
       virtual bool onAccept (const IPV6Host &ia, tpport_t port)
           A method to call in a derived TCPSocket class that is acting as a
           server when a connection request is being accepted.
       SOCKET getSocket (void)
           Fetch out the socket.
       int getSegmentSize (void)
       TCPV6Socket (const IPV6Address &bind, tpport_t port, unsigned
           backlog=5, unsigned mss=536)
           A TCP server is created as a TCP socket that is bound to a
           hardware address and port number on the local machine and that has
           a backlog queue to listen for remote connection requests.
       TCPV6Socket (const char *name, unsigned backlog=5, unsigned mss=536)
           Create a TCP server for a named host interface and service port.
       IPV6Host getRequest (tpport_t *port=NULL) const
           Return address and port of next connection request.
       void reject (void)
           Used to reject the next incoming connection request.
       IPV6Host getLocal (tpport_t *port=NULL) const
           Used to get local bound address.
       bool isPendingConnection (timeout_t timeout=TIMEOUT_INF)
           Used to wait for pending connection requests.
       virtual ~TCPV6Socket ()
           Use base socket handler for ending this socket.

Detailed Description

       TCPV6 sockets are used for stream based connected sessions between two
       ipv6 sockets.

       Both error recovery and flow control operate transparently for a TCP
       socket connection. The TCP socket base class is primary used to bind a
       TCP ’server’ for accepting TCP streams.

       An implicit and unique TCPV6Socket object exists in Common C++ to
       represent a bound ipv6 TCP socket acting as a ’server’ for receiving
       connection requests. This class is not part of TCPStream because such
       objects normally perform no physical I/O (read or write operations)
       other than to specify a listen backlog queue and perform ’accept’
       operations for pending connections. The Common C++ TCPV6Socket offers a
       Peek method to examine where the next pending connection is coming
       from, and a Reject method to flush the next request from the queue
       without having to create a session.

       The TCPV6Socket also supports a ’OnAccept’ method which can be called
       when a TCPStream related object is created from a TCPSocket. By
       creating a TCPStream from a TCPV6Socket, an accept operation
       automatically occurs, and the TCPV6Socket can then still reject the
       client connection through the return status of it’s OnAccept method.

       Author:
           David Sugar <dyfet@tycho.com> bound server for TCP streams and
           sessions.

Constructor & Destructor Documentation

   ost::TCPV6Socket::TCPV6Socket (const IPV6Address & bind, tpport_t port,
       unsigned backlog = 5, unsigned mss = 536)
       A TCP ’server’ is created as a TCP socket that is bound to a hardware
       address and port number on the local machine and that has a backlog
       queue to listen for remote connection requests. If the server cannot be
       created, an exception is thrown.

       Parameters:
           bind local ip address or interface to use.
           port number to bind socket under.
           backlog size of connection request queue.
           mss maximum segment size of streaming buffer.

   ost::TCPV6Socket::TCPV6Socket (const char * name, unsigned backlog = 5,
       unsigned mss = 536)
       Create a TCP server for a named host interface and service port. We use
       [host/]port for specifying the optional host name and service port
       since ’:’ is a valid char for ipv6 addresses.

       Parameters:
           name of host interface and service to use.
           backlog size of connection request queue.
           mss maximum segment size of streaming buffers.

   virtual ost::TCPV6Socket::~TCPV6Socket () [virtual]
       Use base socket handler for ending this socket.

Member Function Documentation

   IPV6Host ost::TCPV6Socket::getLocal (tpport_t * port = NULL) const [inline]
       Used to get local bound address.

       Reimplemented from ost::Socket.

       References ost::Socket::getIPV6Local().

   IPV6Host ost::TCPV6Socket::getRequest (tpport_t * port = NULL) const
       [inline]
       Return address and port of next connection request. This can be used
       instead of OnAccept() to pre-evaluate connection requests.

       Returns:
           host requesting a connection.

       Parameters:
           port number of requestor.

       References ost::Socket::getIPV6Sender().

   int ost::TCPV6Socket::getSegmentSize (void) [inline]
   SOCKET ost::TCPV6Socket::getSocket (void) [inline]
       Fetch out the socket.

   bool ost::TCPV6Socket::isPendingConnection (timeout_t timeout =
       TIMEOUT_INF) [inline]
       Used to wait for pending connection requests. Returns:
           true if data packets available.

       Parameters:
           timeout in milliseconds. TIMEOUT_INF if not specified.

       References ost::Socket::isPending(), and ost::Socket::pendingInput.

   virtual bool ost::TCPV6Socket::onAccept (const IPV6Host & ia, tpport_t
       port) [virtual]
       A method to call in a derived TCPSocket class that is acting as a
       server when a connection request is being accepted. The server can
       implement protocol specific rules to exclude the remote socket from
       being accepted by returning false. The Peek method can also be used for
       this purpose.

       Returns:
           true if client should be accepted.

       Parameters:
           ia internet host address of the client.
           port number of the client.

   void ost::TCPV6Socket::reject (void)
       Used to reject the next incoming connection request.

Author

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