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NAME

       ost::Semaphore -

       A semaphore is generally used as a synchronization object between
       multiple threads or to protect a limited and finite resource such as a
       memory or thread pool.

SYNOPSIS

       #include <thread.h>

       Inherited by ost::ThreadQueue.

   Public Member Functions
       Semaphore (unsigned resource=0)
           The initial value of the semaphore can be specified.
       virtual ~Semaphore ()
           Destroying a semaphore also removes any system resources associated
           with it.
       bool wait (timeout_t timeout=0)
           Wait is used to keep a thread held until the semaphore counter is
           greater than 0.
       void post (void)
           Posting to a semaphore increments its current value and releases
           the first thread waiting for the semaphore if it is currently at 0.
       void force_unlock_after_cancellation ()
           Call it after a deferred cancellation to avoid deadlocks.

Detailed Description

       A semaphore is generally used as a synchronization object between
       multiple threads or to protect a limited and finite resource such as a
       memory or thread pool.

       The semaphore has a counter which only permits access by one or more
       threads when the value of the semaphore is non-zero. Each access
       reduces the current value of the semaphore by 1. One or more threads
       can wait on a semaphore until it is no longer 0, and hence the
       semaphore can be used as a simple thread synchronization object to
       enable one thread to pause others until the thread is ready or has
       provided data for them. Semaphores are typically used as a counter for
       protecting or limiting concurrent access to a given resource, such as
       to permitting at most ’x’ number of threads to use resource ’y’, for
       example.

       Author:
           David Sugar <dyfet@ostel.com> Semaphore counter for thread
           synchronization.

       Examples:

       tcpservice.cpp.

Constructor & Destructor Documentation

   ost::Semaphore::Semaphore (unsigned resource = 0)
       The initial value of the semaphore can be specified. An initial value
       is often used When used to lock a finite resource or to specify the
       maximum number of thread instances that can access a specified
       resource.

       Parameters:
           resource specify initial resource count or 0 default.

   virtual ost::Semaphore::~Semaphore () [virtual]
       Destroying a semaphore also removes any system resources associated
       with it. If a semaphore has threads currently waiting on it, those
       threads will all continue when a semaphore is destroyed.

Member Function Documentation

   void ost::Semaphore::force_unlock_after_cancellation ()
       Call it after a deferred cancellation to avoid deadlocks. From
       PTHREAD_COND_TIMEDWAIT(3P): A condition wait (whether timed or not) is
       a cancellation point. When the cancelability enable state of a thread
       is set to PTHREAD_CANCEL_DEFERRED, a side effect of acting upon a
       cancellation request while in a condition wait is that the mutex is (in
       effect) re-acquired before calling the first cancellation cleanup
       handler.

   void ost::Semaphore::post (void)
       Posting to a semaphore increments its current value and releases the
       first thread waiting for the semaphore if it is currently at 0.
       Interestingly, there is no support to increment a semaphore by any
       value greater than 1 to release multiple waiting threads in either
       pthread or the win32 API. Hence, if one wants to release a semaphore to
       enable multiple threads to execute, one must perform multiple post
       operations.

       See also:
           wait

   bool ost::Semaphore::wait (timeout_t timeout = 0)
       Wait is used to keep a thread held until the semaphore counter is
       greater than 0. If the current thread is held, then another thread must
       increment the semaphore. Once the thread is accepted, the semaphore is
       automatically decremented, and the thread continues execution.

       The pthread semaphore object does not support a timed ’wait’, and hence
       to maintain consistancy, neither the posix nor win32 source trees
       support ’timed’ semaphore objects.

       Returns:
           false if timed out

       Parameters:
           timeout period in milliseconds to wait

       See also:
           post

Author

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