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NAME

       ost::Engine -

       Engine.

SYNOPSIS

       #include <persist.h>

   Public Types
       enum EngineMode { modeRead, modeWrite }
           These are the modes the Persistence::Engine can work in.

   Public Member Functions
       Engine (std::iostream &stream, EngineMode mode)  throw (
           PersistException )
           Constructs a Persistence::Engine with the specified stream in the
           given mode.
       void sync ()
           This Flushes the buffers and closes the Persistence::Engine this
           must happen before the underlying stream is shut down.
       virtual ~Engine ()
       void write (const BaseObject &object)  throw ( PersistException )
           writes a BaseObject from a reference.
       void write (const BaseObject *object)  throw ( PersistException )
           writes a BaseObject from a pointer.
       void write (int8 i)  throw ( PersistException )
       void write (uint8 i)  throw ( PersistException )
       void write (int16 i)  throw ( PersistException )
       void write (uint16 i)  throw ( PersistException )
       void write (int32 i)  throw ( PersistException )
       void write (uint32 i)  throw ( PersistException )
       void write (int64 i)  throw ( PersistException )
       void write (uint64 i)  throw ( PersistException )
       void write (float i)  throw ( PersistException )
       void write (double i)  throw ( PersistException )
       void write (const String &str)  throw ( PersistException )
       void write (const std::string &str)  throw ( PersistException )
       void writeBinary (const uint8 *data, const uint32 size)  throw (
           PersistException )
       void read (BaseObject &object)  throw ( PersistException )
           reads a BaseObject into a reference overwriting the object.
       void read (BaseObject *&object)  throw ( PersistException )
           reads a BaseObject into a pointer allocating memory for the object
           if necessary.
       void read (int8 &i)  throw ( PersistException )
       void read (uint8 &i)  throw ( PersistException )
       void read (int16 &i)  throw ( PersistException )
       void read (uint16 &i)  throw ( PersistException )
       void read (int32 &i)  throw ( PersistException )
       void read (uint32 &i)  throw ( PersistException )
       void read (int64 &i)  throw ( PersistException )
       void read (uint64 &i)  throw ( PersistException )
       void read (float &i)  throw ( PersistException )
       void read (double &i)  throw ( PersistException )
       void read (String &str)  throw ( PersistException )
       void read (std::string &str)  throw ( PersistException )
       void readBinary (uint8 *data, uint32 size)  throw ( PersistException )

   Related Functions
       (Note that these are not member functions.)
       Engine & operator>> (Engine &ar, BaseObject &ob)
           throw(PersistException)
       Engine & operator>> (Engine &ar, BaseObject *&ob)
           throw(PersistException)
       Engine & operator<< (Engine &ar, BaseObject const &ob)
           throw(PersistException)
       Engine & operator<< (Engine &ar, BaseObject const *ob)
           throw(PersistException)
       Engine & operator>> (Engine &ar, int8 &ob) throw(PersistException)
       Engine & operator<< (Engine &ar, int8 ob) throw(PersistException)
       Engine & operator>> (Engine &ar, uint8 &ob) throw(PersistException)
       Engine & operator<< (Engine &ar, uint8 ob) throw(PersistException)
       Engine & operator>> (Engine &ar, int16 &ob) throw(PersistException)
       Engine & operator<< (Engine &ar, int16 ob) throw(PersistException)
       Engine & operator>> (Engine &ar, uint16 &ob) throw(PersistException)
       Engine & operator<< (Engine &ar, uint16 ob) throw(PersistException)
       Engine & operator>> (Engine &ar, int32 &ob) throw(PersistException)
       Engine & operator<< (Engine &ar, int32 ob) throw(PersistException)
       Engine & operator>> (Engine &ar, uint32 &ob) throw(PersistException)
       Engine & operator<< (Engine &ar, uint32 ob) throw(PersistException)
       Engine & operator>> (Engine &ar, int64 &ob) throw(PersistException)
       Engine & operator<< (Engine &ar, int64 ob) throw(PersistException)
       Engine & operator>> (Engine &ar, uint64 &ob) throw(PersistException)
       Engine & operator<< (Engine &ar, uint64 ob) throw(PersistException)
       Engine & operator>> (Engine &ar, float &ob) throw(PersistException)
       Engine & operator<< (Engine &ar, float ob) throw(PersistException)
       Engine & operator>> (Engine &ar, double &ob) throw(PersistException)
       Engine & operator<< (Engine &ar, double ob) throw(PersistException)
       Engine & operator>> (Engine &ar, String &ob) throw(PersistException)
       Engine & operator<< (Engine &ar, String ob) throw(PersistException)
       Engine & operator>> (Engine &ar, std::string &ob)
           throw(PersistException)
       Engine & operator<< (Engine &ar, std::string ob)
           throw(PersistException)
       Engine & operator>> (Engine &ar, bool &ob) throw(PersistException)
       Engine & operator<< (Engine &ar, bool ob) throw(PersistException)
       template<class T > Engine & operator<< (Engine &ar, typename
           std::vector< T > const &ob) throw(PersistException)
           The following are templated classes.
       template<class T > Engine & operator>> (Engine &ar, typename
           std::vector< T > &ob) throw(PersistException)
       template<class T > Engine & operator<< (Engine &ar, typename
           std::deque< T > const &ob) throw(PersistException)
       template<class T > Engine & operator>> (Engine &ar, typename
           std::deque< T > &ob) throw(PersistException)
       template<class Key , class Value > Engine & operator<< (Engine &ar,
           typename std::map< Key, Value > const &ob) throw(PersistException)
       template<class Key , class Value > Engine & operator>> (Engine &ar,
           typename std::map< Key, Value > &ob) throw(PersistException)
       template<class x , class y > Engine & operator<< (Engine &ar,
           std::pair< x, y > &ob) throw(PersistException)
       template<class x , class y > Engine & operator>> (Engine &ar,
           std::pair< x, y > &ob) throw(PersistException)

Detailed Description

       Engine.

       This class constructs on a standard C++ STL stream and then operates in
       the mode specified. The stream passed into the constructor must be a
       binary mode to function properly.

       Author:
           Daniel Silverstone stream serialization of persistent classes.

Member Enumeration Documentation

   enum ost::Engine::EngineMode
       These are the modes the Persistence::Engine can work in.

       Enumerator:

       modeRead

       modeWrite

Constructor & Destructor Documentation

   ost::Engine::Engine (std::iostream & stream, EngineMode mode)  throw (
       PersistException )
       Constructs a Persistence::Engine with the specified stream in the given
       mode. The stream must be initialised properly prior to this call or
       problems will ensue.

   virtual ost::Engine::~Engine () [virtual]

Member Function Documentation

   void ost::Engine::read (std::string & str)  throw ( PersistException )
   void ost::Engine::read (String & str)  throw ( PersistException )
   void ost::Engine::read (double & i)  throw ( PersistException ) [inline]
       References CCXX_ENGINEREAD_REF.

   void ost::Engine::read (float & i)  throw ( PersistException ) [inline]
       References CCXX_ENGINEREAD_REF.

   void ost::Engine::read (uint64 & i)  throw ( PersistException ) [inline]
       References CCXX_ENGINEREAD_REF.

   void ost::Engine::read (int64 & i)  throw ( PersistException ) [inline]
       References CCXX_ENGINEREAD_REF.

   void ost::Engine::read (uint32 & i)  throw ( PersistException ) [inline]
       References CCXX_ENGINEREAD_REF.

   void ost::Engine::read (int32 & i)  throw ( PersistException ) [inline]
       References CCXX_ENGINEREAD_REF.

   void ost::Engine::read (uint16 & i)  throw ( PersistException ) [inline]
       References CCXX_ENGINEREAD_REF.

   void ost::Engine::read (int16 & i)  throw ( PersistException ) [inline]
       References CCXX_ENGINEREAD_REF.

   void ost::Engine::read (uint8 & i)  throw ( PersistException ) [inline]
       References CCXX_ENGINEREAD_REF.

   void ost::Engine::read (int8 & i)  throw ( PersistException ) [inline]
       References CCXX_ENGINEREAD_REF.

   void ost::Engine::read (BaseObject *& object)  throw ( PersistException )
       reads a BaseObject into a pointer allocating memory for the object if
       necessary.

   void ost::Engine::read (BaseObject & object)  throw ( PersistException )
       reads a BaseObject into a reference overwriting the object.

   void ost::Engine::readBinary (uint8 * data, uint32 size)  throw (
       PersistException )
   void ost::Engine::sync ()
       This Flushes the buffers and closes the Persistence::Engine this must
       happen before the underlying stream is shut down.

   void ost::Engine::write (const std::string & str)  throw ( PersistException
       )
   void ost::Engine::write (const String & str)  throw ( PersistException )
   void ost::Engine::write (double i)  throw ( PersistException ) [inline]
       References CCXX_ENGINEWRITE_REF.

   void ost::Engine::write (float i)  throw ( PersistException ) [inline]
       References CCXX_ENGINEWRITE_REF.

   void ost::Engine::write (uint64 i)  throw ( PersistException ) [inline]
       References CCXX_ENGINEWRITE_REF.

   void ost::Engine::write (int64 i)  throw ( PersistException ) [inline]
       References CCXX_ENGINEWRITE_REF.

   void ost::Engine::write (uint32 i)  throw ( PersistException ) [inline]
       References CCXX_ENGINEWRITE_REF.

   void ost::Engine::write (int32 i)  throw ( PersistException ) [inline]
       References CCXX_ENGINEWRITE_REF.

   void ost::Engine::write (uint16 i)  throw ( PersistException ) [inline]
       References CCXX_ENGINEWRITE_REF.

   void ost::Engine::write (int16 i)  throw ( PersistException ) [inline]
       References CCXX_ENGINEWRITE_REF.

   void ost::Engine::write (uint8 i)  throw ( PersistException ) [inline]
       References CCXX_ENGINEWRITE_REF.

   void ost::Engine::write (int8 i)  throw ( PersistException ) [inline]
       References CCXX_ENGINEWRITE_REF.

   void ost::Engine::write (const BaseObject * object)  throw (
       PersistException )
       writes a BaseObject from a pointer.

   void ost::Engine::write (const BaseObject & object)  throw (
       PersistException ) [inline]
       writes a BaseObject from a reference.

       References write().

       Referenced by write().

   void ost::Engine::writeBinary (const uint8 * data, const uint32 size)
       throw ( PersistException )

Friends And Related Function Documentation

   template<class x , class y > Engine & operator<< (Engine & ar, std::pair<
       x, y > & ob) throw(PersistException) [related] serialize a pair of some
       serializable content to the engine.
   template<class Key , class Value > Engine & operator<< (Engine & ar,
       typename std::map< Key, Value > const & ob) throw(PersistException)
       [related] serialize a map with keys/values which both are serializeable
       to an engine.
   template<class T > Engine & operator<< (Engine & ar, typename std::deque< T
       > const & ob) throw(PersistException) [related] serialize a deque of
       some serializable content to the engine
   template<class T > Engine & operator<< (Engine & ar, typename std::vector<
       T > const & ob) throw(PersistException) [related]
       The following are templated classes. serialize a vector of some
       serializable content to the engine

   Engine & operator<< (Engine & ar, bool ob) throw(PersistException)
       [related]
   Engine & operator<< (Engine & ar, std::string ob) throw(PersistException)
       [related]
   Engine & operator<< (Engine & ar, String ob) throw(PersistException)
       [related]
   Engine & operator<< (Engine & ar, double ob) throw(PersistException)
       [related]
   Engine & operator<< (Engine & ar, float ob) throw(PersistException)
       [related]
   Engine & operator<< (Engine & ar, uint64 ob) throw(PersistException)
       [related]
   Engine & operator<< (Engine & ar, int64 ob) throw(PersistException)
       [related]
   Engine & operator<< (Engine & ar, uint32 ob) throw(PersistException)
       [related]
   Engine & operator<< (Engine & ar, int32 ob) throw(PersistException)
       [related]
   Engine & operator<< (Engine & ar, uint16 ob) throw(PersistException)
       [related]
   Engine & operator<< (Engine & ar, int16 ob) throw(PersistException)
       [related]
   Engine & operator<< (Engine & ar, uint8 ob) throw(PersistException)
       [related]
   Engine & operator<< (Engine & ar, int8 ob) throw(PersistException)
       [related]
   Engine & operator<< (Engine & ar, BaseObject const * ob)
       throw(PersistException) [related]
   Engine & operator<< (Engine & ar, BaseObject const & ob)
       throw(PersistException) [related]
   template<class x , class y > Engine & operator>> (Engine & ar, std::pair<
       x, y > & ob) throw(PersistException) [related] deserialize a pair of
       some serializable content to the engine.
   template<class Key , class Value > Engine & operator>> (Engine & ar,
       typename std::map< Key, Value > & ob) throw(PersistException) [related]
       deserialize a map with keys/values which both are serializeable from an
       engine.
   template<class T > Engine & operator>> (Engine & ar, typename std::deque< T
       > & ob) throw(PersistException) [related] deserialize a deque of
       deserializable content from an engine.
   template<class T > Engine & operator>> (Engine & ar, typename std::vector<
       T > & ob) throw(PersistException) [related] deserialize a vector of
       deserializable content from an engine.
   Engine & operator>> (Engine & ar, bool & ob) throw(PersistException)
       [related]
   Engine & operator>> (Engine & ar, std::string & ob) throw(PersistException)
       [related]
   Engine & operator>> (Engine & ar, String & ob) throw(PersistException)
       [related]
   Engine & operator>> (Engine & ar, double & ob) throw(PersistException)
       [related]
   Engine & operator>> (Engine & ar, float & ob) throw(PersistException)
       [related]
   Engine & operator>> (Engine & ar, uint64 & ob) throw(PersistException)
       [related]
   Engine & operator>> (Engine & ar, int64 & ob) throw(PersistException)
       [related]
   Engine & operator>> (Engine & ar, uint32 & ob) throw(PersistException)
       [related]
   Engine & operator>> (Engine & ar, int32 & ob) throw(PersistException)
       [related]
   Engine & operator>> (Engine & ar, uint16 & ob) throw(PersistException)
       [related]
   Engine & operator>> (Engine & ar, int16 & ob) throw(PersistException)
       [related]
   Engine & operator>> (Engine & ar, uint8 & ob) throw(PersistException)
       [related]
   Engine & operator>> (Engine & ar, int8 & ob) throw(PersistException)
       [related]
   Engine & operator>> (Engine & ar, BaseObject *& ob) throw(PersistException)
       [related]
   Engine & operator>> (Engine & ar, BaseObject & ob) throw(PersistException)
       [related]

Author

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