NAME
ost::DSO -
The DSO dynamic loader class is used to load object files.
SYNOPSIS
#include <file.h>
Public Member Functions
DSO (const char *filename)
Construct and load a DSO object file.
DSO (const char *filename, bool resolve)
const char * getError (void)
Retrieve error indicator associated with DSO failure.
virtual ~DSO ()
Detach a DSO object from running memory.
void * operator[] (const char *sym)
Lookup a symbol in the loaded file.
bool isValid (void)
See if DSO object is valid.
Static Public Member Functions
static void dynunload (void)
static DSO * getObject (const char *name)
Find a specific DSO object by filename.
static void setDebug (void)
Install debug handler.
Detailed Description
The DSO dynamic loader class is used to load object files.
On elf based systems this is typically done with dlopen. A dummy stub
class is generated for non-dl capable systems.
Author:
David Sugar <dyfet@ostel.com> Dynamic class file loader.
Constructor & Destructor Documentation
ost::DSO::DSO (const char * filename) [inline]
Construct and load a DSO object file. Parameters:
filename pathname of object file to load.
ost::DSO::DSO (const char * filename, bool resolve) [inline]
virtual ost::DSO::~DSO () [virtual]
Detach a DSO object from running memory.
Member Function Documentation
static void ost::DSO::dynunload (void) [static]
const char* ost::DSO::getError (void) [inline]
Retrieve error indicator associated with DSO failure. This is often
used in catch handlers.
static DSO* ost::DSO::getObject (const char * name) [static]
Find a specific DSO object by filename. Parameters:
name of DSO object file (partial).
bool ost::DSO::isValid (void)
See if DSO object is valid. Returns:
true if valid.
void* ost::DSO::operator[] (const char * sym)
Lookup a symbol in the loaded file.
static void ost::DSO::setDebug (void) [static]
Install debug handler. ..
Author
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