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NAME

       gl_setpixel, gl_setpixelrgb - draw a pixel

SYNOPSIS

       #include <vgagl.h>

       void gl_setpixel(int x, int y, int c),
       void gl_setpixelrgb(int x, int y, int r, int g, int b);

DESCRIPTION

       gl_setpixel  draws  a  single pixel at position (x, y) in color c.  The
       lower 8, 15, 16 or 24 bits of the color are significant,  depending  on
       the number of colors the current mode supports.

       gl_setpixelrgb  draws  a  single  pixel  at  position (x, y) with color
       components r, g, and b, ranging from 0 to 255. In 256 color mode,  only
       meaningful if the RGB palette is set (gl_setrgbpalette(3)).

SEE ALSO

       svgalib(7),   vgagl(7),   svgalib.conf(5),   threedkit(7),   testgl(1),
       gl_circle(3), gl_fillbox(3), gl_hline(3),  gl_line(3),  gl_rgbcolor(3),
       gl_setrgbpalette(3).

AUTHOR

       This  manual  page  was  edited by Michael Weller <eowmob@exp-math.uni-
       essen.de>. The exact source of the referenced demo as well  as  of  the
       original documentation is unknown.

       It is very likely that both are at least to some extent are due to Harm
       Hanemaayer <H.Hanemaayer@inter.nl.net>.

       Occasionally this might be wrong. I hereby asked to be excused  by  the
       original author and will happily accept any additions or corrections to
       this first version of the svgalib manual.