NAME
gl_setpixel, gl_setpixelrgb - draw a pixel
SYNOPSIS
#include <vgagl.h>
void gl_setpixel(int x, int y, int c),
void gl_setpixelrgb(int x, int y, int r, int g, int b);
DESCRIPTION
gl_setpixel draws a single pixel at position (x, y) in color c. The
lower 8, 15, 16 or 24 bits of the color are significant, depending on
the number of colors the current mode supports.
gl_setpixelrgb draws a single pixel at position (x, y) with color
components r, g, and b, ranging from 0 to 255. In 256 color mode, only
meaningful if the RGB palette is set (gl_setrgbpalette(3)).
SEE ALSO
svgalib(7), vgagl(7), svgalib.conf(5), threedkit(7), testgl(1),
gl_circle(3), gl_fillbox(3), gl_hline(3), gl_line(3), gl_rgbcolor(3),
gl_setrgbpalette(3).
AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-math.uni-
essen.de>. The exact source of the referenced demo as well as of the
original documentation is unknown.
It is very likely that both are at least to some extent are due to Harm
Hanemaayer <H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby asked to be excused by the
original author and will happily accept any additions or corrections to
this first version of the svgalib manual.