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NAME

       environment_variables - Environment variables /* FIXME: document all
       variables. pederb, 2004-03-22

       UPDATE: a good way to do this, imho, would be to set them up as
       SoDBP::EnvVars members, as is done for a few already, and document them
       one-by-one through Doxygen. 20071106 mortene.

       Debug related:

       COIN_DEBUG_GLU_INFO COIN_DEBUG_FONTSUPPORT COIN_DEBUG_3DS
       COIN_DEBUG_AUDIO COIN_DEBUG_BREAK COIN_DEBUG_CACHING COIN_DEBUG_DL
       COIN_DEBUG_IMPORT COIN_DEBUG_LISTMODULES COIN_DEBUG_SOINPUT_FINDFILE
       COIN_DEBUG_SOOFFSCREENRENDERER COIN_DEBUG_WRITEREFS
       COIN_RANDOMIZE_RENDER_CACHING

       Font/Text rendering related:

       COIN_FREETYPE2_LIBNAME COIN_FORCE_FREETYPE_OFF
       COIN_FORCE_WIN32FONTS_OFF COIN_FONT_PATH

       COIN_GLU_LIBNAME COIN_AGLGLUE_NO_PBUFFERS COIN_DEBUG_DL
       COIN_SIMAGE_LIBNAME COIN_GLXGLUE_NO_GLX13_PBUFFERS
       COIN_GLXGLUE_NO_PBUFFERS COIN_ZLIB_LIBNAME COIN_BZIP2_LIBNAME
       COIN_WGLGLUE_NO_PBUFFERS COIN_DONT_MANGLE_OUTPUT_NAMES
       COIN_EXTSELECTION_SAVE_OFFSCREENBUFFER
       COIN_FORCE_TILED_OFFSCREENRENDERING COIN_GLERROR_DEBUGGING
       COIN_IDA_DEBUG COIN_OFFSCREENRENDERER_MAX_TILESIZE
       COIN_OFFSCREENRENDERER_TILEHEIGHT COIN_OFFSCREENRENDERER_TILEWIDTH
       COIN_OLDSTYLE_FORMATTING COIN_SEPARATE_DIFFUSE_TRANSPARENCY_OVERRIDE
       COIN_SOINPUT_SEARCH_GLOBAL_DICT COIN_SOOFFSCREENRENDERER_TILEPREFIX
       COIN_SORTED_LAYERS_USE_NVIDIA_RC

       Sound related:

       COIN_SOUND_BUFFER_LENGTH COIN_SOUND_DISABLE COIN_SOUND_DRIVER_NAME
       COIN_SOUND_ENABLE COIN_SOUND_INTRO_PAUSE COIN_SOUND_NUM_BUFFERS
       COIN_SOUND_THREAD_SLEEP_TIME COIN_OPENAL_LIBNAME

       Texture control related:

       COIN_TEX2_LINEAR_LIMIT COIN_TEX2_LINEAR_MIPMAP_LIMIT
       COIN_TEX2_MIPMAP_LIMIT COIN_TEX2_SCALEUP_LIMIT
       COIN_TEX2_USE_GLTEXSUBIMAGE COIN_MAXIMUM_TEXTURE2_SIZE
       COIN_MAXIMUM_TEXTURE3_SIZE

       Rendering (OpenGL) related:

       COIN_USE_GL_VERTEX_ARRAYS COIN_NORMALIZATION_CUBEMAP_SIZE
       OIV_NUM_SORTED_LAYERS_PASSES COIN_MAX_VBO_MEMORY
       COIN_NUM_SORTED_LAYERS_PASSES COIN_QUADMESH_PRECISE_LIGHTING
       COIN_ENABLE_CONFORMANT_GL_CLAMP COIN_GLBBOX

       IV_SEPARATOR_MAX_CACHES COIN_AUTOCACHE_LOCAL_MAX
       COIN_AUTOCACHE_LOCAL_MIN COIN_AUTOCACHE_REMOTE_MAX
       COIN_AUTOCACHE_REMOTE_MIN COIN_AUTO_CACHING COIN_ENABLE_VBO

       COIN_SOOFFSCREENRENDERER_ALLOW_RESOURCEHOG

       SO_DRAGGER_DIR SO_SHADER_DIR COINDIR