NAME
Dragger Classes -
Classes
class SoCenterballDragger
The SoCenterballDragger class is a dragger you can rotate and
translate.
Here’s how the dragger looks with its default geometry in the inactive
state: "
class SoDirectionalLightDragger
The SoDirectionalLightDragger class provides interactive geometry for
manipulating a directional light source.
Here’s how the dragger looks with its default geometry in the inactive
state: "
class SoDragPointDragger
The SoDragPointDragger class provides mechanisms for moving a point in
3D.
Here’s how the dragger looks with its default geometry in the inactive
state: "
class SoDragger
The SoDragger class is the base class for all draggers.
Draggers is a mechanism used for letting the end-users of your
application code interact with elements in 3D, by scaling, rotating or
translating geometry or other instances in the scene (like cameras or
lightsources). "
class SoHandleBoxDragger
The SoHandleBoxDragger class provides support for interactive scaling
and translation.
Here’s how the dragger looks with its default geometry in the inactive
state: "
class SoJackDragger
The SoJackDragger class is a dragger you can translate, rotate and
scale.
Here’s how the dragger looks with its default geometry in the inactive
state: "
class SoPointLightDragger
The SoPointLightDragger class provides interactive geometry for
manipulating a point light source.
Here’s how the dragger looks with its default geometry in the inactive
state: "
class SoRotateCylindricalDragger
The SoRotateCylindricalDragger class is for rotating geometry around a
single axis.
Here’s how the dragger looks with its default geometry in the inactive
state: "
class SoRotateDiscDragger
The SoRotateDiscDragger class is for rotating geometry around a single
axis.
Here’s how the dragger looks with its default geometry in the inactive
state: "
class SoRotateSphericalDragger
The SoRotateSphericalDragger class is for rotating geometry in any
direction.
Here’s how the dragger looks with its default geometry in the inactive
state: "
class SoScale1Dragger
The SoScale1Dragger class provides a mechanism for the end-user to
scale in one dimension.
Here’s how the dragger looks with its default geometry in the inactive
state: "
class SoScale2Dragger
The SoScale2Dragger class provides a mechanism for the end-user to
scale in two dimensions.
Here’s how the dragger looks with its default geometry in the inactive
state: "
class SoScale2UniformDragger
The SoScale2UniformDragger class provides a mechanism for the end-user
to scale in two dimensions.
Here’s how the dragger looks with its default geometry in the inactive
state: "
class SoScaleUniformDragger
The SoScaleUniformDragger class provides a mechanism for the end-user
to scale in three dimensions.
Here’s how the dragger looks with its default geometry in the inactive
state: "
class SoSpotLightDragger
The SoSpotLightDragger class provides interactive geometry for
manipulating a spotlight.
Here’s how the dragger looks with its default geometry in the inactive
state: "
class SoTabBoxDragger
The SoTabBoxDragger wraps a box around geometry you can then translate
and scale.
Here’s how the dragger looks with its default geometry in the inactive
state: "
class SoTabPlaneDragger
The SoTabPlaneDragger class is a dragger you can translate and scale
within a plane.
Here’s how the dragger looks with its default geometry in the inactive
state: "
class SoTrackballDragger
The SoTrackballDragger provides the end-user with rotation and scaling
interaction possibilities.
Here’s how the dragger looks with its default geometry in the inactive
state: "
class SoTransformBoxDragger
The SoTransformBoxDragger provides a box which can be translated,
scaled and rotated.
Here’s how the dragger looks with its default geometry in the inactive
state: "
class SoTransformerDragger
The SoTransformerDragger provides geometry for translation, scaling and
rotations.
Here’s how the dragger looks with its default geometry in the inactive
state: "
class SoTranslate1Dragger
The SoTranslate1Dragger class provides a mechanism for the end-user to
translate along an axis.
Here’s how the dragger looks with its default geometry in the inactive
state: "
class SoTranslate2Dragger
The SoTranslate2Dragger class provides a mechanism for the end-user to
translate in a plane.
Here’s how the dragger looks with its default geometry in the inactive
state: "
Detailed Description
Draggers are interactive components in the scene graph that respond to,
and are controlled by mouse and keyboard events. They are used in
manipulators as the user interface for the manipulation action, often
many draggers combined at the same time.
See also:
Manipulator Classes
Author
Generated automatically by Doxygen for Coin from the source code.