NAME
SoWindowElement -
The SoWindowElement class is used to store current window attributes.
In Coin, this element is not API-compatible with SGI Inventor, since it
contains platform specific stuff, which we want to avoid.
SYNOPSIS
#include <Inventor/elements/SoWindowElement.h>
Inherits SoElement.
Public Member Functions
virtual void init (SoState *state)
virtual void push (SoState *state)
virtual void pop (SoState *state, const SoElement *prevTopElement)
virtual SbBool matches (const SoElement *element) const
virtual SoElement * copyMatchInfo (void) const
Static Public Member Functions
static void initClass (void)
static void set (SoState *state, void *window, void *context, void
*display, SoGLRenderAction *action)
static void get (SoState *state, void *&window, void *&context, void
*&display, SoGLRenderAction *&action)
Protected Member Functions
virtual ~SoWindowElement ()
Protected Attributes
void * window
void * context
void * display
SoGLRenderAction * glRenderAction
Detailed Description
The SoWindowElement class is used to store current window attributes.
In Coin, this element is not API-compatible with SGI Inventor, since it
contains platform specific stuff, which we want to avoid.
Instead of the platform specific types we use void pointers. We’re
sorry for any inconvenience this might cause people using this element.
Constructor & Destructor Documentation
SoWindowElement::~SoWindowElement (void) [protected, virtual] The
destructor.
Member Function Documentation
void SoWindowElement::initClass (void) [static] Initialize relevant common
data for all instances, like the type system.
Reimplemented from SoElement.
SoElement * SoWindowElement::copyMatchInfo (void) const [virtual] This
function creates a copy of the element that contains enough information
to enable the matches() function to work.
Used to help with scenegraph traversal caching operations.
Implements SoElement.
void SoWindowElement::set (SoState * state, void * window, void * context,
void * display, SoGLRenderAction * action) [static] Sets data for this
element.
void SoWindowElement::get (SoState * state, void *& window, void *&
context, void *& display, SoGLRenderAction *& action) [static] Returns
data for this element.
Member Data Documentation
SoWindowElement::window [protected] The window id.
SoWindowElement::context [protected] The current context.
SoWindowElement::display [protected] The current display.
SoWindowElement::glRenderAction [protected] The current render action.
Author
Generated automatically by Doxygen for Coin from the source code.