NAME
SoVertexShader -
The SoVertexShader class is used for setting up vertex shader programs.
See Shaders in Coin for more information on how to set up a scene
graph with shaders.
SYNOPSIS
#include <Inventor/nodes/SoVertexShader.h>
Inherits SoShaderObject.
Public Member Functions
SoVertexShader (void)
virtual ~SoVertexShader ()
Static Public Member Functions
static void initClass (void)
static SbBool isSupported (SourceType sourceType)
Detailed Description
The SoVertexShader class is used for setting up vertex shader programs.
See Shaders in Coin for more information on how to set up a scene
graph with shaders.
FILE FORMAT/DEFAULTS:
VertexShader {
isActive TRUE
sourceType FILENAME
sourceProgram ’’
parameter []
}
See also:
SoShaderObject
SoShaderProgram
Since:
Coin 2.5
Constructor & Destructor Documentation
SoVertexShader::SoVertexShader (void) Constructor.
SoVertexShader::~SoVertexShader () [virtual] Destructor.
Member Function Documentation
void SoVertexShader::initClass (void) [static] Sets up initialization for
data common to all instances of this class, like submitting necessary
information to the Coin type system.
Reimplemented from SoShaderObject.
SbBool SoVertexShader::isSupported (SourceType sourceType) [static] Returns
a boolean indicating whether the requested source type is supported by
the OpenGL driver or not.
Beware: To get a correct answer, a valid OpenGL context must be
available.
Author
Generated automatically by Doxygen for Coin from the source code.